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EmbeddedObjectTest

This is a basic project brought together from pieces of a different proyect. Structure and code might not be the most optimal but it does the job at showcasing what embedded collisions are and how at this time, the way to access them is clunky, error-prone and not intuitive. Please, share your feedback on this issue at libgdx/libgdx#7550.

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Test proyect to adress libgdx's management of Tiled's embedded collisions. Set the boolean "processEmbeddedTileCollisions" from the file "core/src/main/java/com/danielem/eot/FirstScreen.java" to true to see how I believe embedded collisions should work.

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