A Fabric mod that implements a Model Context Protocol (MCP) server, enabling AI assistants like Claude to interact with Minecraft through structured commands.
This mod creates an HTTP server within the Minecraft client that accepts MCP protocol requests, allowing Large Language Models to execute Minecraft commands safely and efficiently. The mod includes comprehensive safety validation to prevent destructive operations.
- MCP Protocol Support: Full implementation of Model Context Protocol for AI interaction
- Safety Validation: Comprehensive command filtering and validation system
- Asynchronous Execution: Non-blocking command execution to maintain game performance
- Configurable Settings: Customizable safety limits, server settings, and command permissions
- Real-time Feedback: Detailed execution results including block counts and entity information
- Minecraft: 1.21.4
- Fabric Loader: 0.16.14 or higher
- Fabric API: 0.119.3+1.21.4
- Java: 21 or higher
- Install Fabric Loader for Minecraft 1.21.4
- Download and install Fabric API
- Place the mod JAR file in your
modsfolder - Launch Minecraft with the Fabric profile
The MCP server starts automatically when you launch Minecraft with the mod installed. By default, it runs on localhost:8080.
The mod creates a configuration file at config/mcp-client.json:
{
"server": {
"port": 8080,
"host": "localhost",
"enable_safety": true,
"max_area_size": 50,
"allowed_commands": ["fill", "clone", "setblock", "summon", "tp", "give"],
"request_timeout_ms": 30000
},
"client": {
"auto_start": true,
"show_notifications": true,
"log_level": "INFO",
"log_commands": false
},
"safety": {
"max_entities_per_command": 10,
"max_blocks_per_command": 125000,
"block_creative_for_all": true,
"require_op_for_admin_commands": true
}
}Connect your AI assistant (like Claude) to the MCP server using the endpoint:
http://localhost:8080/mcp
The server supports three main tools:
execute_commands- Execute Minecraft commands with safety validationget_player_info- Get comprehensive player informationget_blocks_in_area- Scan and retrieve blocks in a specified area
The AI can execute commands like:
fill ~ ~ ~ ~10 ~5 ~8 oak_planks- Fill an area with blockssummon villager ~ ~ ~- Spawn entitiessetblock ~ ~1 ~ oak_door- Place specific blockstp @s ~ ~10 ~- Teleport playersgive @s diamond_sword- Give items
- Building:
fill,clone,setblock - Entities:
summon,tp,teleport - Items:
give - Game state:
gamemode,effect,enchant,weather,time - Communication:
say,tell,title
- Mass entity destruction (
kill @a,kill @e) - Excessive area operations (>50×50×50 blocks)
- Mass item generation (>100 items)
- Global creative mode assignment
./gradlew build./gradlew runClientsrc/
├── main/java/cuspymd/mcp/mod/
│ ├── MCPServerMod.java # Main mod class
│ ├── MCPServerModClient.java # Client initializer
│ ├── server/ # MCP server implementation
│ ├── command/ # Command execution system
│ ├── config/ # Configuration management
│ └── utils/ # Utility classes
└── main/resources/
├── fabric.mod.json # Mod metadata
└── *.mixins.json # Mixin configurations
POST /mcp/initialize- Initialize MCP sessionPOST /mcp/ping- Health checkPOST /mcp/tools/list- List available toolsPOST /mcp/tools/call- Execute commands
Execute one or more Minecraft commands sequentially with safety validation.
Parameters:
commands(array): List of Minecraft commands (without leading slash)validate_safety(boolean): Enable safety validation (default: true)
Example Request:
{
"method": "tools/call",
"params": {
"name": "execute_commands",
"arguments": {
"commands": [
"fill ~ ~ ~ ~10 ~5 ~8 oak_planks",
"setblock ~5 ~6 ~4 oak_door"
],
"validate_safety": true
}
}
}Get comprehensive player information including position, facing direction, health, inventory, and game state.
Parameters: None required
Response includes:
- Exact position (x, y, z coordinates) and block coordinates
- Facing direction (yaw, pitch, cardinal direction)
- Calculated front position for building (3 blocks ahead)
- Look vector for directional calculations
- Health, food, and experience status
- Current game mode and dimension
- World time information
- Inventory details (selected slot, main/off-hand items)
Example Request:
{
"method": "tools/call",
"params": {
"name": "get_player_info",
"arguments": {}
}
}Scan and retrieve all non-air blocks within a specified rectangular area. Useful for analyzing structures or checking build areas.
Parameters:
from(object): Starting position with x, y, z coordinatesto(object): Ending position with x, y, z coordinates
Response includes:
- List of all non-air blocks in the area
- Block types and positions
- Total block count
- Area dimensions and validation info
Example Request:
{
"method": "tools/call",
"params": {
"name": "get_blocks_in_area",
"arguments": {
"from": {"x": 100, "y": 64, "z": 200},
"to": {"x": 110, "y": 74, "z": 210}
}
}
}Note: Maximum area size per axis is limited by server configuration (default: 50 blocks).
This project is licensed under the CC0-1.0 License.
- Fork the repository
- Create a feature branch
- Make your changes
- Test thoroughly
- Submit a pull request
For issues and questions:
- Check the Issues page
- Review the configuration documentation
- Enable debug logging for detailed troubleshooting