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Mining
Based on LC-Mining
This module controls the way players can use pickaxes. Players collect experience by mining minerals like stone, ore and netherrack. With higher level in mining there is a better chance to get double drops. When reaching a certain level the golden pickaxe turns into a fire-pickaxe which causes iron and gold ore not to drop their usual items, but the processed items, iron and gold ingots.
This module only has one permission node describing whether the module is active for players: ec.module.m
The configuration let the server admin declare the levels at which pickaxes can be used, along with how much experience is earned for each collected block. You can also define how double drops will happen and at which level the fire-pickaxe is activated. Just start the server once with the module enabled and it will create a default config for you.
# Level requirements to use pickaxes
PickaxeLevel.Wooden=0
PickaxeLevel.Stone=5
PickaxeLevel.Iron=10
PickaxeLevel.Gold=20
PickaxeLevel.Diamond=30
#
# level requirements to mine blocks
UseLevel.Stone=0
UseLevel.Cobble=0
UseLevel.Redstone=10
UseLevel.GoldOre=20
UseLevel.IronOre=5
UseLevel.CoalOre=5
UseLevel.LapisOre=20
UseLevel.MossStone=0
UseLevel.Obsidian=35
UseLevel.DiamondOre=25
UseLevel.Netherrack=0
UseLevel.SandStone=0
UseLevel.StoneBrick=5
#
# how much experience is gained when mining blocks
ExpGain.Stone=5.0
ExpGain.Cobble=5.0
ExpGain.Redstone=20.0
ExpGain.GoldOre=30.0
ExpGain.IronOre=20.0
ExpGain.CoalOre=10.0
ExpGain.LapisOre=100.0
ExpGain.MossStone=10.0
ExpGain.Obsidian=200.0
ExpGain.DiamondOre=100.0
ExpGain.Netherrack=3.0
ExpGain.SandStone=3.0
ExpGain.StoneBrick=3.0
#
# indicator to enable double drops; the higher the player's level the more drops will happen
Settings.EnableDoubleDrop=true
# factor to tweak double drops; the higher the value is, the harder it is to get double drops
Settings.DropMultiplier=1.0
# Level at which the golden pickaxe turns into the fire pickaxe
Settings.FirePickaxeLevel=80