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Add paths and scripting for to support operation on linux. I wasn't able to get this to build, but it seems it's some issue with how I'm invoking pyinstaller. As a follow-on to this, I'll add a commit that moves a couple things around to allow the build to succeed which can be considered separately from this one.
I was having issues with building on linux. If my issue was actually that I am using pyinstaller wrong, then this commit shouldn't be accepted. This observes that the package was previous three files: - /b3denv.py, which just calls main() from b3denv.__main__ - /b3denv/__main__.py, which just calls main() from b3denv.__init__ - /b3denv/__init__.py, which defines all the logic (and incidentally also calls main()) That there's only one file that does more than call main() suggests that this should actually be a single-source project. This commit implements that.
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Sorry I found an issue where a a plugin made with this doesn't work that I need to investigate. |
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This PR does 2 thing, which can be accepted or rejected separately. The first adds Linux support and the second moves all code into a single source. The second is only necessary because I couldn't get a build that didn't give a
ModuleNotFoundErroron theb3denvpackage. This may be because of how I'm invokingpyinstaller, although I'm following the instructions in the README.Commit 1:
Add linux support
Add paths and scripting for to support operation on linux.
I wasn't able to get this to build, but it seems it's some issue with
how I'm invoking pyinstaller. As a follow-on to this, I'll add a commit
that moves a couple things around to allow the build to succeed which
can be considered separately from this one.
Commit 2:
Move the package into a single file
I was having issues with building on linux. If my issue was actually
that I am using pyinstaller wrong, then this commit shouldn't be
accepted.
This observes that the package was previous three files:
also calls main())
That there's only one file that does more than call main() suggests that
this should actually be a single-source project. This commit implements
that.