Fork of DigitallyTailored's Runtime Node Selector For Godot
- Pressing F1 opens new debug window
- Uses Adam Viola's free camera: https://github.com/adamviola/simple-free-look-camera/blob/master/camera.gd
- WASD Movement with QE to go up and down relative to the camera's rotation
- Hold Right-click over the window to rotate the camera
- The new window can be closed and will maintain its size and position if reopened during the session
- Defaults to being always on top, but you can change that in Window node for the scene
