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8 changes: 4 additions & 4 deletions Assets/Graphics/Shader Graphs/Subgraphs/MainLight.hlsl
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@

void MainLight_half(float3 WorldPos, out half3 Direction, out half3 Color, out half DistanceAtten, out half ShadowAtten)
{
#if SHADERGRAPH_PREVIEW
#if defined(SHADERGRAPH_PREVIEW)
Direction = half3(0.5, 0.5, 0);
Color = 1;
DistanceAtten = 1;
ShadowAtten = 1;
#else
#if SHADOWS_SCREEN
#if defined(SHADOWS_SCREEN)
half4 clipPos = TransformWorldToHClip(WorldPos);
half4 shadowCoord = ComputeScreenPos(clipPos);
#else
Expand All @@ -22,7 +22,7 @@ void MainLight_half(float3 WorldPos, out half3 Direction, out half3 Color, out h
ShadowAtten = 1.0h;
#endif

#if SHADOWS_SCREEN
#if defined(SHADOWS_SCREEN)
ShadowAtten = SampleScreenSpaceShadowmap(shadowCoord);
#else
ShadowSamplingData shadowSamplingData = GetMainLightShadowSamplingData();
Expand All @@ -32,4 +32,4 @@ void MainLight_half(float3 WorldPos, out half3 Direction, out half3 Color, out h
shadowSamplingData, shadowStrength, false);
#endif
#endif
}
}