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2 changes: 1 addition & 1 deletion src/gameplay/ai/mobact.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1274,7 +1274,7 @@ void extract_charmice(CharData *ch, bool on_ground) {
if (on_ground || !ch->get_master()) {
DropObjOnZoneReset(ch, charmice_box, true, false);
} else {
SendMsgToChar(ch->get_master(), "&YВолшебный узелок с вещами появился у вас в инвентаре.&n");
SendMsgToChar(ch->get_master(), "&YВолшебный узелок с вещами появился у вас в инвентаре.&n\r\n");
PlaceObjToInventory(charmice_box, ch->get_master());
}
}
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2 changes: 1 addition & 1 deletion src/gameplay/mechanics/deathtrap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@ void deathtrap::activity() {
for (auto it = room_list.cbegin(); it != room_list.cend(); ++it) {
const auto people = (*it)->people; // make copy of people in the room
for (const auto i : people) {
if (i->purged() || i->IsNpc()) {
if (i->purged() || (i->IsNpc() && !IS_CHARMICE(i))) {
continue;
}
std::string name = i->get_name_str();
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9 changes: 8 additions & 1 deletion src/gameplay/mechanics/dungeons.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
#include "engine/entities/char_data.h"
#include "utils/utils_time.h"
#include "gameplay/ai/spec_procs.h"
#include "gameplay/mechanics/deathtrap.h"

#include <third_party_libs/fmt/include/fmt/format.h>

Expand Down Expand Up @@ -397,6 +398,9 @@ void RoomDataCopy(ZoneRnum zrn_from, ZoneRnum zrn_to, std::vector<ZrnComplexList
new_room->fires = 0;
new_room->gdark = 0;
new_room->glight = 0;
if (ROOM_FLAGGED(i, ERoomFlag::kSlowDeathTrap) || ROOM_FLAGGED(i, ERoomFlag::kIceTrap)) {
deathtrap::add(world[new_rnum]);
}
for (int dir = 0; dir < EDirection::kMaxDirNum; ++dir) {
const auto &from = world[i]->dir_option_proto[dir];
if (from) {
Expand Down Expand Up @@ -873,10 +877,13 @@ void ClearRoom(RoomData *room) {
void RoomDataFree(ZoneRnum zrn) {
RoomRnum rrn_start = zone_table[zrn].RnumRoomsLocation.first;

for (RoomVnum rrn = rrn_start; rrn <= rrn_start + 99; rrn++) {
for (RoomRnum rrn = rrn_start; rrn <= rrn_start + 99; rrn++) {
while (room_spells::IsRoomAffected(world[rrn], ESpell::kPortalTimer)) {
RemovePortalGate(rrn);
}
if (ROOM_FLAGGED(rrn, ERoomFlag::kSlowDeathTrap) || ROOM_FLAGGED(rrn, ERoomFlag::kIceTrap)) {
deathtrap::remove(world[rrn]);
}
}
for (RoomVnum rvn = 0; rvn <= 99; rvn++) {
auto &room = world[rrn_start + rvn];
Expand Down
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