Skip to content

fix: resolve multi-turn chat UI bugs for completed turns#50

Merged
myeolinmalchi merged 2 commits into
mainfrom
fix/multi-turn-completed-turns
Apr 15, 2026
Merged

fix: resolve multi-turn chat UI bugs for completed turns#50
myeolinmalchi merged 2 commits into
mainfrom
fix/multi-turn-completed-turns

Conversation

@myeolinmalchi
Copy link
Copy Markdown
Collaborator

Summary

  • Fix todosFromState leaking previous turn's todos into new turns by requiring todosFromMessages presence before using global state
  • Remove incorrect isIntermediateNodeMessage filter for completed turns that hid final AI responses when message.name didn't match finalNodeNames
  • Replace CompletedTurnTaskView accordion with inline StreamingTaskView so completed turns display identically to streaming view
  • Discovered and backported from downstream fork bug fixes

@myeolinmalchi myeolinmalchi added the bug Something isn't working label Apr 15, 2026
@myeolinmalchi myeolinmalchi self-assigned this Apr 15, 2026
@myeolinmalchi myeolinmalchi merged commit 0ad30e1 into main Apr 15, 2026
4 checks passed
@myeolinmalchi myeolinmalchi deleted the fix/multi-turn-completed-turns branch April 15, 2026 02:58
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bug Something isn't working

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant