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daz2arp

This is helper Blender addon to rename/mix vertex group from Daz3D to AutoRig Pro. It uses definition in accompanied json file. This will transfer ONLY body parts, no facial, as I use FaceIt to generate facial rig after this.

Tested versions

  • Blender 2.93 LTS
  • Blender 3.1.2
  • AutoRig Pro 3.65.25
  • DazToBlender 2.4.0

Usage

  1. Import Daz3d model via Daz To Blender addon
  2. Add new human armature from AutoRig Pro addon / Add breasts and ears / Do not add secondary controllers
  3. Hide body mesh / Turn on vertex snapping
  4. ARP->Edit Reference Bones / manually snap each bones to the coresponding Daz ones.
  5. for spine, adjust limb options to have 4 spine bones
  6. for feet, limb options -> add foot fingers
  7. 'Match to Rig' when done.
  8. Make sure the mesh is selected
  9. A new menu item call 'Daz to ARP' is in Object menu - one click to rename vertex groups
  10. Optional : there are excess vertex groups that's currently unlocked, you can delete all unlocked group to clear them.
  11. Change Armature modifier -> object from Daz to Autorig Pro one

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blender addon to rename daz3d vertex group to autorig pro

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