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Update Program.cs#9

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xcxooxl wants to merge 1 commit intoblm95:masterfrom
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Update Program.cs#9
xcxooxl wants to merge 1 commit intoblm95:masterfrom
xcxooxl:patch-1

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@xcxooxl
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@xcxooxl xcxooxl commented Jan 11, 2015

Added smart Q& E logic
I didnt test it.. but should work amazing.
I even did E cast before Q because
https://www.youtube.com/watch?v=n3SBxUUqFms
maybe need to add some menu around this

  • I used only 45*i for the loop because checking every single unit like most developers do is ineffective and slow..
    and with this loop you check 6 positions while keeping the loop under 450 times which is Awesome :D
    and 45 units is realy.. like nothing.. I dont know a wall that is less then 45 units in this game so..

Added smart Q& E logic
I didnt test it.. but should work amazing.
I even did E cast before Q because
https://www.youtube.com/watch?v=n3SBxUUqFms
maybe need to add some menu around this

+ I used only 45*i for the loop because checking every single unit like most developers do is ineffective and slow..
and with this loop you check  6 positions while keeping the loop under 450 times which is Awesome :D
and 45 units is realy.. like nothing.. I  dont know a wall that is less then 45 units in this game so..
@blm95
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blm95 commented Jan 11, 2015

I think this is in menu, not OnGameUpdate :). Computer is broken, so if you fix that, I'll merge it and see how people like it

@xcxooxl
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xcxooxl commented Jan 12, 2015

I might look at this tomorrow .. add a time calculation for vayne E speed againts her Q..
so only if it possible to reach Q position before E hits the target.. else then Q then E

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