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Don't reinitialize RoomDataTracker when relogging #24
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When the player genuinely leaves the raid (teleporting out or finishing and exiting),
Location.fromWorldPointwill also returnELSEWHERE. With this early return, the existingroomDataTrackeris no longer cleared immediately; instead cleanup only happens afterqueueRaidEnd’s 3‑tick deferred end, whileonTickcontinues to callroomDataTracker.tick()inENDING. That means a real exit can still emit a few extra ticks/events and inflate room timing or send stale room data. Previously,initializeRoomDataTracker()would clear the tracker right away onELSEWHERE. Consider clearing the tracker (or suppressingroomDataTracker.tick) whenELSEWHEREis reached outside the relogging case.Useful? React with 👍 / 👎.
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no dumb bot it returns LOBBY