We are an independent game development studio founded in 2025, focused on building inventive, systems-driven games and powerful tools for developers.
We are currently developing our debut roguelike title, with a planned release on Steam in 2028.
We are an independent game development studio founded in 2025, focused on building inventive, systems-driven games and powerful tools for developers.
We are currently developing our debut roguelike title, with a planned release on Steam in 2028.
A C++ desktop application that visualizes multiple sorting algorithms. Supports Bubble Sort, Selection Sort, and Insertion Sort.
C++
This program emulates the functionality of a shell, allowing users to run programs and commands, pipeline processes, create background jobs, and even redirect input and output.
C
An AI gone rogue, your only goal is to escape the dark digital city. Cut your way through the system's defenses, slipping past projectiles and slicing through turrets in an intense momentum-based p…
Code base for an ongoing research project concerned with game agent believability, artificial intelligence for game NPCs, and leveraging heterogeneous AI systems to open new game design spaces.
ASP.NET 3