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Some older games seem to initialise PERIODIC FFB only a single time, proceeding to then update the values continuously. If this initialisation fails, then no steering FFB will be present.
One such game is GT Legends, and other games using the same engine likely do the same. Initialisation in this case seems to be done with a period of "0", which is naturally invalid; Proton versions >= 7.0 pass this value directly to the driver (where versions < 7.0 instead pass a period of "1", presumably intercepting the bad value), which causes FFB to fail.
This branch adds the
--period-fixoption, which will intercept any period value == 0 and convert it to 1. Using this new value fixes FFB in GT Legends. Hopefully more people will be able to test this with other games using the same engine.