Back to the Hitz is a time-travel party board game about music, movies, and video games.
Players scan QR-coded cards, watch or listen to the clue, and try to place each card in the correct chronological position on their personal timeline. The challenge is not only knowing pop culture, but figuring out what came before, what came after, and how each work fits into history.
It is a fast, nostalgic, and competitive game built for people who love songs, films, games, trivia, and arguing about release years.
Biff Tannen has stolen the time machine and altered the timeline.
Your mission is to restore the correct order of pop culture history by identifying when iconic songs, movies, and video games were released.
Each card represents a work from pop culture. Players scan the card, receive a clue, and then decide where that card belongs in their timeline.
Place it correctly and you keep it.
Place it incorrectly and the timeline remains broken.
- Party board game focused on music, movies, and video games
- QR-coded cards connected to a companion web app
- Chronological timeline gameplay
- Multiple game modes
- Competitive and cooperative options
- DeLorean token system for strategy and interaction
- Designed for nostalgia, debate, and replayability
- Works with physical cards and a digital scanning experience
- Choose a card from the active deck.
- Scan the QR code using the Back to the Hitz web app.
- Watch or listen to the clue.
- Guess where the card belongs in your timeline.
- Reveal the release year.
- If the card was placed correctly, keep it in your timeline.
- If the card was placed incorrectly, discard it.
Older works are placed to the left. Newer works are placed to the right.
As the timeline grows, the game becomes harder because each new card must be placed between increasingly specific years.
In competitive modes, the first player or team to correctly place 10 cards wins the game.
In cooperative mode, all players work together to restore the timeline before running out of DeLorean tokens.
The classic way to play Back to the Hitz.
Players or teams build their own timelines by placing cards in chronological order. Each round uses the active category or deck, and players compete to be the first to correctly place 10 cards.
All categories are mixed together.
Players can jump from a song to a movie to a video game without warning. This mode is more unpredictable and is ideal for groups that want a harder and more chaotic experience.
All players work together as one team.
The group shares a single timeline and must correctly place 10 cards before losing all available DeLorean tokens.
DeLorean tokens add risk, strategy, and interaction to the game.
Players may use DeLorean tokens to:
- Change a card if they do not want to play the current one.
- Challenge another player's placement.
- Gain strategic advantages depending on the selected game mode.
- Trade tokens for special actions when allowed by the rules.
Players can earn DeLorean tokens by correctly identifying extra information about a card, such as the artist, director, actor, developer, publisher, creator, or another relevant detail.
Back to the Hitz uses a companion web app to scan QR-coded cards and display the clue experience.
Main site:
https://www.backtothehitz.com
The web app is designed to be used during gameplay with a phone, tablet, or computer that has camera access.
For the best experience, use a modern browser such as:
- Google Chrome
- Microsoft Edge
- Firefox
- Brave
- Another Chromium-based browser
Camera permissions must be enabled in order to scan QR cards.
Safari support may be limited depending on the device and browser version.
A complete physical version of Back to the Hitz may include:
- QR-coded cards
- Category decks
- DeLorean tokens
- Rulebook
- Timeline play area
- Box or storage system
- Optional player aids or reference cards
This repository stores the digital components of Back to the Hitz.
It may include:
- Companion web app source code
- Game rules
- QR card data
- Card templates
- Visual assets
- Print-and-play resources
- Development notes
- Deployment files
- Documentation
BackToTheHitz/
├── public/
│ ├── images/
│ ├── cards/
│ └── assets/
├── src/
│ ├── components/
│ ├── data/
│ ├── pages/
│ └── utils/
├── rules/
│ └── rules.md
├── templates/
│ └── cards/
├── README.md
└── package.json
The actual structure may vary depending on the final implementation of the web app.
If this repository contains the companion web app, install dependencies with:
npm installRun the development server with:
npm run devBuild the project for production with:
npm run buildPreview the production build with:
npm run previewThe web app can be deployed to any modern static hosting or web hosting platform, depending on the framework used.
Possible deployment targets include:
- GitHub Pages
- Netlify
- Vercel
- Cloudflare Pages
- Self-hosted Docker environment
- Traditional web server
Back to the Hitz is designed to be:
- Easy to learn
- Fast to play
- Fun for casual players
- Challenging for pop culture fans
- Flexible for different group sizes
- Replayable through a large card pool
- Playable with minimal setup
- Enhanced by digital clues without losing the feel of a physical board game
Back to the Hitz is a fan-made board game and pop culture trivia experience.
All referenced songs, movies, video games, characters, images, videos, names, trademarks, and related media belong to their respective rights holders.
This project is intended for personal, private, educational, and non-commercial use unless otherwise stated.
Do not use this project to distribute copyrighted material without permission.
Created by Alfredo Olvera.
Inspired by pop culture, nostalgia, music, cinema, video games, and time-travel chaos.
No open-source license has been selected yet.
Unless a license is added to this repository, all rights are reserved.
If the project is made public, consider using separate licenses for different parts of the project:
- Code: MIT License or another open-source software license
- Original game materials: Creative Commons or All Rights Reserved
- Third-party media references: owned by their respective rights holders