feat: runtime reload of rules#33
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SIGHUP handler for reloading rules without restarting the dataplane. Stats thread re-parses the rules file, it builds a new rule table and per-worker stats arrays, then swaps the pointers with 1s grace period. Moved the rule table from stack to heap so we can free the old rule table and replace it with a new one. swap process: build new table -> update each worker's pointer -> sleep 1s (grace period) -> free old table. to test it:
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SIGHUP handler for reloading rules without restarting the dataplane. Stats thread re-parses the rules file, it builds a new rule table and per-worker stats arrays, then swaps the pointers with 1s grace period.
Moved the rule table from stack to heap so we can free the old rule table and replace it with a new one.
swap process: build new table -> update each worker's pointer -> sleep 1s (grace period) -> free old table.
to test it:
kill -HUP $(pidof upe)