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@IanKirwan IanKirwan commented Dec 30, 2017

DeepGTAV currently chooses a random start location numerically, but if the location is not possible it defaults to a fixed location. The proposed code selects a working random location from a csv of 800 (less than 100% of them work but it's a far better hit rate) random working locations.

DeepGTAV currently chooses a random start location numerically, but if the location is not possible it defaults to a fixed location. The proposed code selects a working random location from a csv of 350 random working locations. The project will not allow me to upload the csv file or make a pull request so I'll have to send you the csv separately to add to the project. Message me on how best to do that or give me pull request/upload proposal rights and I'll do it myself. Cheers e.
@IanKirwan
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Here is the zipped csv file you need to go with the modded code for random locations.
gtav.rand.locations.zip

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