This project is a fork of the original unmaintained project at: https://github.com/open-voip-alliance/WebphoneLib.git
WebphoneLib is a modern JavaScript library that makes VoIP calling easier by providing a clean layer of abstraction around SIP.js. It simplifies the complexity of WebRTC and SIP protocols, allowing developers to build powerful voice communication applications with minimal effort.
- Easy-to-use API: Modern JavaScript API with Promise-based design for seamless integration
- Hot Audio Device Switching: Switch audio input/output devices mid-call without interruption
- Automatic Call Recovery: Intelligently recovers active calls during connectivity loss
- WebRTC Support: Full WebRTC implementation with STUN/TURN server support
- Session Management: Complete call lifecycle management including hold, transfer, and DTMF
- Real-time Statistics: Monitor call quality with built-in MOS calculation and stats tracking
- Type Safety: Written in TypeScript with comprehensive type definitions
- Web-based softphones and communication platforms
- Customer support and call center applications
- Click-to-call integration for websites
- Video conferencing platforms with audio fallback
- IoT and embedded device communication
- Node.js >= 22.0.0
- npm >= 10.0.0
$ git clone git@github.com:aicc2025/WebphoneLib.git
$ cd WebphoneLib
$ touch demo/config.mjsAdd the following to demo/config.mjs
export const authorizationUserId = <your-voip-account-id>;
export const password = '<your-voip-password>';
export const realm = '<realm>';
export const websocketUrl = '<websocketUrl>';Run the demo-server:
$ npm i && npm run demoAnd then play around at http://localhost:1235/demo/.
import { Client } from 'webphone-lib';
const account = {
user: 'accountId',
password: 'password',
uri: 'sip:accountId@<realm>',
name: 'test',
};
const transport = {
wsServers: '<websocket-url>', // or replace with your
iceServers: [], // depending on if your provider needs STUN/TURN.
};
const media = {
input: {
id: undefined, // default audio device
audioProcessing: true,
volume: 1.0,
muted: false,
},
output: {
id: undefined, // default audio device
volume: 1.0,
muted: false,
},
};
const client = new Client({ account, transport, media });
await client.register();// incoming call below
client.on('invite', (session) => {
try {
ringer();
let { accepted, rejectCause } = await session.accepted(); // wait until the call is picked up
if (!accepted) {
return;
}
showCallScreen();
await session.terminated();
} catch (e) {
showErrorMessage(e)
} finally {
closeCallScreen();
}
});const session = client.invite('sip:518@<realm>');
try {
showOutgoingCallInProgress();
let { accepted, rejectCause } = await session.accepted(); // wait until the call is picked up
if (!accepted) {
showRejectedScreen();
return;
}
showCallScreen();
await session.terminated();
} catch (e) {
} finally {
closeCallScreen();
}if (await sessionA.accepted()) {
await sessionA.hold();
const sessionB = client.invite('sip:519@<realm>');
if (await sessionB.accepted()) {
// immediately transfer after the other party picked up :p
await client.attendedTransfer(sessionA, sessionB);
await sessionB.terminated();
}
}const client = new Client({
account,
transport,
media: {
input: {
id: undefined, // default input device
audioProcessing: true,
volume: 1.0,
muted: false,
},
output: {
id: undefined, // default output device
volume: 1.0,
muted: false,
},
},
});client.defaultMedia.output.id = '230988012091820398213';const session = await client.invite('123');
session.media.input.volume = 50;
session.media.input.audioProcessing = false;
session.media.input.muted = true;
session.media.output.muted = false;
session.media.setInput({
id: '120398120398123',
audioProcessing: true,
volume: 0.5,
muted: true,
});| Command | Help |
|---|---|
| npm run docs | Generate the docs |
| npm run test | Run the tests |
| npm run test -- --verbose | Show output of console.log during tests |
| npm run test-watch | Watch the tests as you make changes |
| npm run build | Build the projects |
| npm run prepare | Prepare the project for publish, this is automatically run before npm publish |
| npm run lint | Run eslint over the source files |
| npm run typecheck | Verifies type constraints are met |
Add a .env file with the following:
USER_A = <user-a>
USER_B = <user-b>
PASSWORD_A = <password-user-a>
PASSWORD_B = <password-user-b>
NUMBER_A = <number-user-a>
NUMBER_B = <number-user-b>
WEBSOCKET_URL = <your-websocket-url>
REALM = <realm>
Then call docker-compose up to run the tests.
Note: Don't forget to call npm ci in the puppeteer folder. :)
If you don't want to use docker, you will need to run the demo with the npm run demo command (and keep it running) and run the tests with npm run test:e2e. For this you will need the .env file with your settings.