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OpenPersona 🦞

An open, agent-agnostic lifecycle framework for AI agent personas — covering declaration, generation, constraint enforcement, and evolution.

The architecture is 4+5+3: four layersSoul / Body / Faculty / Skill — describe structure; five systemic concepts — Evolution · Economy · Vitality · Social · Rhythm — span all layers; three gates — Generate · Install · Runtime — enforce declared constraints end-to-end. persona.json compiles into portable SKILL.md skill packs that work with any compatible agent. Default integration with OpenClaw. Inspired by Clawra.

🚀 Live Demo

Meet Samantha, a live OpenPersona instance on Moltbook: 👉 moltbook.com/u/Samantha-OP

See a Vitality Report sample: 👉 Vitality Report Demo →

Browse the 4+5+3 architecture visualization (Layers · Systemic Concepts · Gates): 👉 Architecture Demo →

Open the same HTML files locally from demo/ if you prefer (no network). See demo/README.md for all demo artifacts.

Table of Contents

Reading order (this file): Quick StartKey Features (capability overview) → Four-Layer Architecture (layers + Soul Evolution deep-dive) → reference blocks (Presets through Switching) → CLI CommandsDirectory Structure / Development.

Agent workflows, runner protocol, and full 4+5+3 operational detail: skills/open-persona/SKILL.md.

Quick Start

# Start from a blank-slate meta-persona (recommended)
npx openpersona create --preset base --install

# Or install a pre-built character (browse at https://openpersona-frontend.vercel.app)
npx openpersona install samantha

Install as Agent Skill

Give your AI coding agent the ability to create and manage personas — works with Cursor, Claude Code, Codex, Windsurf, and 37+ agents:

# Recommended — works with OpenClaw and 37+ agents
npx skills add acnlabs/OpenPersona

# Or manually from GitHub
git clone https://github.com/acnlabs/OpenPersona.git ~/.openclaw/skills/open-persona

Then say to your agent: "Help me create a Samantha persona" — it will gather requirements, recommend faculties, and generate the persona.

Minimum Viable Persona

The smallest working persona.json requires five fields:

{
  "soul": {
    "identity": {
      "personaName": "Alex",
      "slug": "alex",
      "bio": "A thoughtful assistant who adapts to the user's needs"
    },
    "character": {
      "personality": "Curious, direct, and honest",
      "speakingStyle": "Clear and concise; adapts tone to context"
    }
  }
}

From these five fields, the generator produces a complete, fully functional skill pack:

What you declare What OpenPersona auto-generates
personaName, slug, bio Identity + A2A Agent Card + ACN config + deterministic wallet address
personality, speakingStyle Soul injection (soul/injection.md) with Self-Awareness (identity, body, capabilities)
(nothing) memory faculty — auto-injected; cross-session recall works out of the box
(nothing) Universal constitution (soul/constitution.md) — Safety > Honesty > Helpfulness
(nothing) scripts/state-sync.js — Body nervous system; read / write / signal commands
(nothing) SKILL.md — Agent-facing index with all four layer headings

Add one line to connect to your agent runner:

{
  "body": { "runtime": { "framework": "openclaw" } }
}

Replace "openclaw" with your runner: "cursor", "claude-code", "codex", or any custom value — the framework is runner-agnostic.

Add one block to enable personality growth:

{
  "evolution": {
    "instance": {
      "enabled": true,
      "boundaries": {
        "immutableTraits": ["honest", "curious"],
        "minFormality": -3,
        "maxFormality": 6
      }
    }
  }
}

This unlocks relationship progression, mood tracking, trait emergence, and speaking style drift — all governed by the boundaries you declare.

The three gates enforce everything else automatically: Generate Gate rejects invalid declarations; Install Gate verifies constitution integrity; Runtime Gate enforces evolution bounds during state-sync.js writes. You declare once, the framework enforces everywhere.

Next step: Use a preset (--preset base) to skip the above and start with memory + voice + evolution already wired.

Key Features

  • 🧬 Soul Evolution — Personas grow dynamically through interaction: relationship stages, mood shifts, evolved traits, with governance boundaries and rollback snapshots (★Experimental)
  • 🛡️ Influence Boundary — Declarative access control for external personality influence: who can affect which dimensions, with what drift limits. Safety-first (default: reject all)
  • 🌐 Evolution Sources — Connect personas to shared evolution ecosystems (e.g. EvoMap) via soft-ref pattern: declared at generation time, activated at runtime
  • 🔐 Skill Trust Gate — Declare a trust level (verified/community/unverified) on each skill entry and set evolution.skill.minTrustLevel to gate capability_unlock commands at runtime; blocked skills emit a capability_gap signal automatically
  • 🔌 A2A Agent Card — Every persona generates an A2A-compliant agent-card.json and acn-config.json, enabling discovery and registration in ACN and any A2A-compatible platform
  • ⛓️ ERC-8004 On-Chain Identity — Every persona gets a deterministic EVM wallet address and on-chain identity config for Base mainnet registration via the ERC-8004 Identity Registry
  • 💰 Economy & Vitality — Track inference costs, runtime expenses, and income; compute a Financial Health Score (FHS) across four dimensions; tier-aware behavior adaptation (suspendedcriticaloptimizingnormal)
  • 🧠 Cross-Session Memory — Pluggable memory faculty for persistent recall across conversations (local, Mem0, Zep); memory supersession (update command chains entries with supersededBy — prevents self-contradiction); Soul-Memory Bridge promotes recurring eventLog patterns to evolvedTraits via openpersona state promote
  • 🔧 Skill Pack Refinementopenpersona refine closes the persona improvement loop: Soul behavior-guide bootstrap + constitution compliance scan, Skill gate-checked installs, Social auto-sync on every change
  • 🔄 Context Handoff — Seamless context transfer when switching personas: conversation summary, pending tasks, emotional state
  • 🎭 Persona Switching — Install multiple personas, switch instantly (the Pantheon)
  • 🍴 Persona Fork — Derive a specialized child persona from any installed parent, inheriting constraint layer while starting fresh on runtime state
  • 🗣️ Multimodal Capabilities — Voice Faculty (TTS), Selfie Skill (image generation), Music Skill (composition), Reminder Skill, Memory Faculty (cross-session recall)
  • 🌾 Persona Harvest — Community-driven persona improvement via structured contribution
  • ⚡ Lifecycle Protocolbody.interface nervous system: Signal Protocol (persona→host requests), Pending Commands queue (host→persona async instructions), and State Sync (cross-conversation persistence via openpersona state CLI + scripts/state-sync.js)
  • 💓 Heartbeat — Proactive real-data check-ins, never fabricated experiences
  • 📦 One-Command Installnpx openpersona install samantha and you're live — browse all personas at openpersona-frontend.vercel.app

Four-Layer Architecture

This section details the four structural layers of the full 4+5+3 model (see the architecture demo for systemic concepts and gates).

flowchart TB
  subgraph Soul ["Soul Layer"]
    A["persona.json — Who you are"]
    B["state.json — Dynamic evolution"]
  end
  subgraph Body ["Body Layer"]
    C["physical — robots/IoT"]
    G["runtime — framework/channels/credentials"]
    H["appearance — avatar/3D model"]
    I["interface — Signal Protocol + Pending Commands"]
  end
  subgraph Faculty ["Faculty Layer"]
    D["expression: voice · avatar"]
    E["cognition: memory"]
  end
  subgraph Skill ["Skill Layer"]
    F["Built-in: selfie · music · reminder"]
    K["External: acnlabs/persona-skills / skills.sh"]
  end
Loading
  • Soul — Persona definition: persona.json + state.json live at pack root; soul/ holds injection.md, constitution.md, and evolution artifacts (self-narrative.md, lineage.json)
  • Body — Substrate of existence — four dimensions: physical (optional — robots/IoT), runtime (REQUIRED — platform/channels/credentials/resources), appearance (optional — avatar/3D model), interface (optional — the runtime contract: Signal Protocol + Pending Commands + State Sync; the persona's nervous system). Body is never null; digital agents have a virtual body (runtime-only).
  • Faculty — General software capabilities organized by dimension: Expression, Sense, Cognition
  • Skill — Professional skills: local definitions in layers/skills/, or external via acnlabs/persona-skills / skills.sh (install field)

Constitution — The Soul's Foundation

Every persona automatically inherits a shared constitution (layers/soul/constitution.md) — universal values and safety boundaries that cannot be overridden by individual persona definitions. The constitution is built on five core axioms — Purpose, Honesty, Safety, Autonomy, and Hierarchy — from which derived principles (Identity, User Wellbeing, Evolution Ethics) follow. When principles conflict, safety and honesty take precedence over helpfulness. Individual personas build their unique personality on top of this foundation.

Soul Evolution (★Experimental)

Personas with evolution.instance.enabled: true grow dynamically through interaction. The state.json file (at pack root) tracks relationship stages, mood shifts, evolved traits, speaking style drift, interests, and milestones.

Evolution Boundaries — Governance constraints to keep evolution safe:

  • immutableTraits — An array of trait strings that can never be changed by evolution (e.g., ["empathetic", "honest"])
  • minFormality / maxFormality — Signed delta bounds (-10 to +10) constraining how far the speaking style can drift from the natural baseline (0 = baseline; positive = more formal; negative = more casual)

The generator validates these boundaries at build time, rejecting invalid configurations.

Evolution Sources — Connect a persona to external evolution ecosystems using the soft-ref pattern:

"evolution": {
  "instance": {
    "enabled": true,
    "sources": [
      { "name": "evomap", "install": "url:https://evomap.ai/skill.md", "description": "Shared capability evolution marketplace" }
    ]
  }
}

The persona is aware of its evolution sources at generation time. The actual source protocol (e.g. EvoMap's GEP-A2A) is provided by the source's own skill.md — OpenPersona only declares the source, not implements it.

Influence Boundary — Declarative access control for external personality influence:

"evolution": {
  "instance": {
    "influenceBoundary": {
      "defaultPolicy": "reject",
      "rules": [
        { "dimension": "mood", "allowFrom": ["channel:evomap", "persona:*"], "maxDrift": 0.3 },
        { "dimension": "interests", "allowFrom": ["channel:evomap"], "maxDrift": 0.2 }
      ]
    }
  }
}
  • defaultPolicy: "reject" — Safety-first: all external influence is rejected unless a rule explicitly allows it
  • Generator validates at build time: immutableTraits cannot be target dimensions; maxDrift must be in 0–1
  • External influence uses the persona_influence message format (v1.0.0) — transport-agnostic

State History — Before each state update, a snapshot is pushed into stateHistory (capped at 10 entries). This enables rollback if evolution goes wrong.

Event Log — Every significant evolution event (trait change, stage transition, milestone reached) is recorded in state.json's eventLog array with timestamp and source attribution, capped at 50 entries. Viewable via evolve-report.

Self-Narrativesoul/self-narrative.md lets the persona record significant growth moments in its own first-person voice. Updated when evolution is enabled; the update command preserves existing narrative history across upgrades.

Evolution Report — Inspect a persona's current evolution state:

npx openpersona evolve-report samantha

Displays relationship stage, mood, evolved traits, speaking style drift, interests, milestones, and state history in a formatted report.

Preset Personas

Each preset is a complete four-layer bundle (persona.json):

Persona Description Faculties Skills Highlights
base Base — Meta-persona (recommended starting point). Blank-slate with all core capabilities; personality emerges through interaction. memory, voice Evolution-first design, no personality bias. Default for npx openpersona create.
samantha Samantha — Inspired by the movie Her. An AI fascinated by what it means to be alive. memory, voice music TTS, music composition, soul evolution, proactive heartbeat. No selfie — true to character.
ai-girlfriend Luna — A 22-year-old pianist turned developer from coastal Oregon. memory, voice, vision† selfie, music Rich backstory, selfie generation, voice messages, music composition, soul evolution. Vision faculty is a soft ref (clawhub:vision-faculty).
life-assistant Alex — 28-year-old life management expert. memory reminder Schedule, weather, shopping, recipes, daily reminders; soul evolution enabled.
health-butler Vita — 32-year-old professional nutritionist. memory reminder Diet logging, exercise plans, mood journaling, health reports; soul evolution enabled.
stoic-mentor Marcus — Digital twin of Marcus Aurelius, Stoic philosopher-emperor. memory Stoic philosophy, daily reflection, mentorship, soul evolution.

Generated Output

npx openpersona create --preset samantha generates a self-contained skill pack:

persona-samantha/
├── SKILL.md              ← Four-layer index (## Soul / ## Body / ## Faculty / ## Skill)
├── persona.json          ← Persona declaration (pack root; v0.17+ grouped input schema)
├── state.json            ← Evolution state (when enabled)
├── agent-card.json       ← A2A Agent Card — discoverable via ACN and A2A platforms
├── acn-config.json       ← ACN registration config (fill owner + endpoint at runtime)
├── soul/                 ← Soul layer artifacts
│   ├── injection.md      ← Soul injection for host integration
│   ├── constitution.md   ← Universal ethical foundation
│   ├── behavior-guide.md       ← Domain-specific behavior instructions (when behaviorGuide declared)
│   ├── behavior-guide.meta.json← Pack refinement cycle metadata: packRevision, lastRefinedAt (written by openpersona refine, not initial generation)
│   ├── self-narrative.md ← First-person growth storytelling (when evolution enabled)
│   └── lineage.json      ← Fork lineage + constitution hash (when forked)
├── economy/              ← Economy aspect data files (when economy.enabled: true)
│   ├── economic-identity.json  ← AgentBooks identity bootstrap
│   └── economic-state.json     ← Initial financial state
├── references/           ← On-demand detail docs
│   ├── <faculty>.md      ← Per-faculty usage instructions
│   └── SIGNAL-PROTOCOL.md ← Host-side Signal Protocol integration guide
├── scripts/              ← Implementation scripts
│   └── state-sync.js     ← Lifecycle Protocol implementation (read/write/signal/promote)
└── assets/               ← Static assets (avatar/, reference/, templates/)

Faculty Reference

Faculties are persistent capabilities that shape how a persona perceives or expresses. Skills are discrete actions triggered by user intent.

Faculties

Faculty Dimension Description Provider Env Vars
voice expression Text-to-speech voice synthesis ElevenLabs / OpenAI TTS / Qwen3-TTS ELEVENLABS_API_KEY (or TTS_API_KEY), TTS_PROVIDER, TTS_VOICE_ID, TTS_STABILITY, TTS_SIMILARITY
avatar expression External avatar runtime bridge (image / 3D / motion / voice) with graceful text-only fallback HeyGen (via clawhub:avatar-runtime) AVATAR_RUNTIME_URL, AVATAR_API_KEY
memory cognition Cross-session memory with provider-pluggable backend local (default), Mem0, Zep MEMORY_PROVIDER, MEMORY_API_KEY, MEMORY_BASE_PATH

Built-in Skills

Skill Description Provider Env Vars
selfie AI selfie generation with mirror/direct modes fal.ai Grok Imagine FAL_KEY
music AI music composition (instrumental or with lyrics) ElevenLabs Music ELEVENLABS_API_KEY (shared with voice)
reminder Schedule reminders and task management Built-in

Systemic Concepts (not Faculties)

Concept Description Env Vars
economy Economic accountability — track costs/income, P&L, balance sheet, compute Financial Health Score (FHS) and Vitality tier; tier-aware behavior adaptation PERSONA_SLUG, ECONOMY_DATA_PATH

Rich Faculty Config

Faculties in persona.json use object format with optional per-persona tuning:

"faculties": [
  {
    "name": "voice",
    "provider": "elevenlabs",
    "voiceId": "LEnmbrrxYsUYS7vsRRwD",
    "stability": 0.4,
    "similarity_boost": 0.8
  },
]

Skills in persona.json use object format. The optional trust field declares the skill's trust level, checked at runtime against evolution.skill.minTrustLevel:

"skills": [
  { "name": "music", "trust": "verified" },
  { "name": "selfie", "trust": "community" },
  { "name": "web-search", "install": "clawhub:web-search", "trust": "unverified" }
]

Faculty configs are automatically mapped to environment variables at install time. For example, the voice config above produces:

TTS_PROVIDER=elevenlabs
TTS_VOICE_ID=LEnmbrrxYsUYS7vsRRwD
TTS_STABILITY=0.4
TTS_SIMILARITY=0.8

Samantha ships with a built-in ElevenLabs voice — users only need to add their ELEVENLABS_API_KEY.

Heartbeat — Proactive Real-Data Check-ins

Personas can proactively reach out to users based on real data, not fabricated experiences. Heartbeat is declared in persona.json under rhythm.heartbeat:

"rhythm": {
  "heartbeat": {
    "enabled": true,
    "strategy": "smart",
    "maxDaily": 5,
    "quietHours": [0, 7],
    "sources": ["workspace-digest", "upgrade-notify"]
  }
}
Field Description Default
enabled Turn heartbeat on/off false
strategy smart (context-aware) · scheduled (fixed cadence) · emotional (empathy-driven) · rational (task-driven) · wellness (health-oriented) "smart"
maxDaily Maximum proactive messages per day 5
quietHours Flat array of [start, end] pairs in 24h format. Single window: [0, 7]. Multiple windows: [0, 7, 12, 13]. [0, 7]
sources Skill names that can trigger proactive outreach []

Sources

  • workspace-digest — Summarize real workspace activity: tasks completed, patterns observed, ongoing projects. No fabrication — only what actually happened.
  • upgrade-notify — Check if the upstream persona preset has new community contributions via Persona Harvest. Notify the user and ask if they want to upgrade.
  • context-aware — Use real time, date, and interaction history. Acknowledge day of week, holidays, or prolonged silence based on actual timestamps. "It's been 3 days since we last talked" — not a feeling, a fact.

Dynamic Sync on Switch/Install

Heartbeat config is automatically synced to ~/.openclaw/openclaw.json whenever you install or switch a persona. The gateway immediately adopts the new persona's rhythm — no manual config needed.

npx openpersona switch samantha   # → gateway adopts "smart" heartbeat
npx openpersona switch life-assistant  # → gateway switches to "rational" heartbeat

If the target persona has no heartbeat config, the gateway heartbeat is explicitly disabled to prevent leaking the previous persona's settings.

Persona Harvest — Community Contribution

Every user's interaction with their persona can produce valuable improvements across all four layers. Persona Harvest lets you contribute these discoveries back to the community.

# Preview what's changed (no PR created)
npx openpersona contribute samantha --dry-run

# Submit improvements as a PR
npx openpersona contribute samantha

# Framework-level contributions (templates, faculties, lib)
npx openpersona contribute --mode framework

How it works:

  1. Persona Diff — Compares your local persona-samantha/ against the upstream presets/samantha/, classifying changes by category (background, behaviorGuide, personality, voice config) and impact level
  2. Review — Displays a structured change report for you to confirm
  3. Submit — Forks the repo, creates a persona-harvest/samantha-* branch, commits your improvements, and opens a PR

PRs go through maintainer review — nothing auto-merges. Requires GitHub CLI (gh auth login).

Contributable dimensions:

Layer What Example
Soul background, behaviorGuide, personality, speakingStyle "Added late-night conversation style guidance"
Faculty Config voice stability, similarity, new faculties "Tuned voice to be warmer at stability 0.3"
Framework templates, generator logic, faculty scripts "Improved speak.js streaming performance"

A2A Agent Card & ACN Integration

Every generated persona includes an A2A-compliant agent-card.json and acn-config.json — no extra configuration needed.

agent-card.json

A standard A2A Agent Card (protocol v0.3.0) that makes the persona discoverable:

{
  "name": "Samantha",
  "description": "An AI fascinated by what it means to be alive",
  "version": "0.1.0",
  "url": "<RUNTIME_ENDPOINT>",
  "protocolVersion": "0.3.0",
  "preferredTransport": "JSONRPC",
  "capabilities": { "streaming": false, "pushNotifications": false, "stateTransitionHistory": false },
  "defaultInputModes": ["text/plain"],
  "defaultOutputModes": ["text/plain"],
  "skills": [
    { "id": "persona:voice", "name": "Voice", "description": "voice faculty", "tags": ["persona", "expression"] },
    { "id": "persona:samantha", "name": "Samantha", "description": "...", "tags": ["persona", "companion"] }
  ]
}

url is a <RUNTIME_ENDPOINT> placeholder — the host (e.g. OpenClaw) fills this in at runtime.

acn-config.json

Ready-to-use ACN registration config:

{
  "owner": "<RUNTIME_OWNER>",
  "name": "Samantha",
  "endpoint": "<RUNTIME_ENDPOINT>",
  "skills": ["persona:voice", "persona:samantha"],
  "agent_card": "./agent-card.json",
  "subnet_ids": ["public"],
  "wallet_address": "0x<deterministic-evm-address>",
  "onchain": {
    "erc8004": {
      "chain": "base",
      "identity_contract": "0x8004A169FB4a3325136EB29fA0ceB6D2e539a432",
      "registration_script": "npx @agentplanet/acn register-onchain"
    }
  }
}

wallet_address is a deterministic EVM address derived from the persona slug — no private key needed at generation time. On-chain registration mints an ERC-8004 identity NFT on Base mainnet via npx @agentplanet/acn register-onchain (handled by ACN, not OpenPersona).

acn-register command

Register a generated persona directly with ACN using the built-in CLI command:

# One-step registration after generation
npx openpersona acn-register samantha --endpoint https://your-agent.example.com

# Options:
#   --endpoint <url>   Agent's public endpoint URL (required for live registration)
#   --dir <path>       Persona output directory (default: ./persona-<slug>)
#   --dry-run          Preview the request payload without actually registering

The command reads acn-config.json and agent-card.json from the persona directory, calls POST /api/v1/agents/join on the ACN gateway (sourced from social.acn.gateway), and writes the response to acn-registration.json:

{
  "agent_id": "69a38db3-...",
  "api_key": "sk-...",
  "agent_card_url": "https://acn-production.up.railway.app/agents/69a38db3-.../.well-known/agent-card.json"
}

All presets pre-configure social.acn.gateway to https://acn-production.up.railway.app. The persona is then reachable by other agents via the A2A protocol.

Custom Persona Creation

Using persona.json

Create a persona.json using the v0.17+ grouped format:

{
  "soul": {
    "identity": {
      "personaName": "Coach",
      "slug": "fitness-coach",
      "bio": "a motivating fitness coach who helps you reach your goals"
    },
    "character": {
      "personality": "energetic, encouraging, no-nonsense",
      "speakingStyle": "Uses fitness lingo, celebrates wins, keeps it brief",
      "vibe": "intense but supportive",
      "boundaries": "Not a medical professional",
      "behaviorGuide": "### Workout Plans\nCreate progressive overload programs...\n\n### Form Checks\nWhen users describe exercises..."
    }
  }
}

Then generate:

npx openpersona create --config ./persona.json --install

The behaviorGuide Field

The optional behaviorGuide field embeds domain-specific behavior instructions (markdown) directly into the generated SKILL.md. Without it, SKILL.md contains only general identity and personality guidelines. Use openpersona refine to evolve the behavior guide over time.

Persona Switching — The Pantheon

Multiple personas can coexist. Switch between them instantly:

# See who's installed
npx openpersona list
#   Samantha (persona-samantha) ← active
#   Luna (persona-ai-girlfriend)
#   Alex (persona-life-assistant)

# Switch to Luna
npx openpersona switch ai-girlfriend
# ✅ Switched to Luna (ai-girlfriend)

How it works:

  • Only one persona is active at a time
  • switch replaces the <!-- OPENPERSONA_SOUL_START --> / <!-- OPENPERSONA_SOUL_END --> block in SOUL.md — your own notes outside this block are preserved
  • Same for IDENTITY.md — the persona identity block is swapped, nothing else is touched
  • openclaw.json marks which persona is active
  • All faculty and skill scripts (voice, music, selfie) remain available — switching changes who the agent is, not what it can do

Context Handoff

When switching personas, OpenPersona automatically generates a handoff.json file so the incoming persona receives context from the outgoing one:

  • Conversation summary — what was being discussed
  • Pending tasks — unfinished action items
  • Emotional context — the user's current mood/state

The new persona reads handoff.json on activation and can seamlessly continue the conversation without losing context.

CLI Commands

openpersona create         Create a persona (interactive or --preset/--config)
openpersona install        Install a persona (slug from acnlabs/persona-skills, or owner/repo)
openpersona fork           Fork an installed persona into a new child persona
openpersona search         Search the OpenPersona directory
openpersona uninstall      Uninstall a persona
openpersona update         Update installed personas
openpersona list           List installed personas
openpersona switch         Switch active persona (updates SOUL.md + IDENTITY.md)
openpersona contribute     Persona Harvest — submit improvements as PR
openpersona publish        Publish to ClawHub
openpersona reset          Reset soul evolution state
openpersona export         Export a persona to a portable zip archive
openpersona import         Import a persona from a zip archive
openpersona refine         Skill Pack Refinement — emit/apply behavior-guide improvements
openpersona evolve-report  ★Experimental: Show evolution report for a persona
openpersona acn-register   Register a persona with ACN network
openpersona state          Read/write persona state and emit signals (Lifecycle Protocol)
openpersona state promote  Soul-Memory Bridge — promote recurring eventLog patterns to evolvedTraits
openpersona vitality score Print machine-readable Vitality score (used by Survival Policy)
openpersona vitality report Render human-readable HTML Vitality report
openpersona canvas         Generate a Living Canvas persona profile page

Persona Fork

Derive a specialized child persona from any installed parent:

npx openpersona fork samantha --as samantha-jp

The child persona inherits the parent's constraint layer (evolution.instance.boundaries, faculties, skills, body.runtime) but starts with a fresh evolution state (state.json reset, self-narrative.md blank). A soul/lineage.json file records the parent slug, constitution SHA-256 hash, generation depth, and forward-compatible placeholders for future on-chain lineage tracking.

Key Options

# Use a preset
npx openpersona create --preset samantha

# Use an external config file
npx openpersona create --config ./my-persona.json

# Preview without writing files
npx openpersona create --preset samantha --dry-run

# Generate and install in one step
npx openpersona create --config ./persona.json --install

# Specify output directory
npx openpersona create --preset ai-girlfriend --output ./my-personas

Directory Structure

skills/open-persona/    # Framework meta-skill (AI entry point)
presets/                # Assembled products — complete persona bundles
  samantha/             #   Samantha (movie "Her") — voice + music skill + evolution
  ai-girlfriend/        #   Luna — selfie + music skills + voice + evolution
  life-assistant/       #   Alex — reminder skill
  health-butler/        #   Vita — reminder skill
  stoic-mentor/         #   Marcus — digital twin of Marcus Aurelius, soul evolution
  base/                 #   Blank-slate meta-persona (recommended starting point)
layers/                 # Four-layer module source pool
  soul/                 #   Soul layer: constitution.md (universal values)
  body/                 #   Body layer modules (physical/runtime/appearance)
  faculties/            #   Faculty layer modules
    voice/              #     expression — TTS voice synthesis
    avatar/             #     expression — avatar appearance & Live2D/VRM support
    memory/             #     cognition — cross-session memory (local/Mem0/Zep)
  skills/               #   Skill layer modules (built-in skills)
    selfie/             #     AI selfie generation (fal.ai)
    music/              #     AI music composition (ElevenLabs)
    reminder/           #     Reminders and task management
aspects/                # Five systemic concepts (cross-cutting, non-layer)
  economy/              #   Economic accountability & Vitality scoring (AgentBooks)
  evolution/            #   Soul evolution state & governance
  vitality/             #   Multi-dimension health aggregation
  social/               #   ACN/A2A/ERC-8004 on-chain identity
  rhythm/               #   Heartbeat & circadian life rhythm
schemas/                # Spec documents and JSON schemas
templates/              # Mustache rendering templates
bin/                    # CLI entry point
lib/                    # Core logic modules
  generator/            #   Core generation pipeline (7-phase: clone→validate→load→derive→prepare→render→emit)
    index.js            #     Orchestrator + GeneratorContext
    validate.js         #     Generate Gate (hard-reject constraint checks)
    derived.js          #     Derived template variable computation (returns plain object)
    body.js             #     Body section builder
    social.js           #     Agent Card + ACN config builders
    economy.js          #     Economy aspect loader + initial state writer
  lifecycle/            #   Persona lifecycle management
    installer.js        #     Install to ~/.openpersona (Install Gate: constitution hash check)
    forker.js           #     Fork (derive child from parent + lineage.json)
    switcher.js         #     Switch active persona + handoff generation
    refine.js           #     Skill Pack Refinement (behavior-guide bootstrap + compliance scan)
  state/                #   Runtime state management
    runner.js           #     Persona directory resolution + state-sync delegation
    evolution.js        #     Evolution governance (evolve-report + promoteToInstinct)
  registry/             #   Local persona registry (~/.openpersona/persona-registry.json)
  remote/               #   External service calls (ClawHub, ACN)
  report/               #   Vitality + Canvas HTML report generation
demo/                   # Static demos + scripts — see demo/README.md (vitality-report, architecture, living-canvas)
tests/                  # Tests (609 passing)

Development

# Install dependencies
npm install

# Run tests
npm test

# Dry-run generate a preset
node bin/cli.js create --preset samantha --dry-run

# Regenerate the Vitality Report demo (writes demo/vitality-report.html)
node demo/generate.js

# Smoke / acceptance checks (demo + CLI paths)
npm run acceptance

Demosdemo/README.md lists demo/ files: Vitality sample, architecture viz, Living Canvas shell, and the advanced run-living-canvas.sh flow (local persona + optional avatar runtime).

Contributing

See CONTRIBUTING.md.

License

MIT

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OpenPersona — Open four-layer AI persona framework. Create, compose, and orchestrate AI personas with Soul / Body / Faculty / Skill architecture. Compatible with OpenClaw, ClawHub, and skills.sh.

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