Skip to content

Conversation

@dabinn
Copy link

@dabinn dabinn commented Mar 12, 2020

Same with 'Rotate About Scene Floor' in Solidworks, or 'Constrained Orbit' in Fusion 360.
Keeps the camera orbit around Y axis of the world coordinate instead of the axis of camera itself.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant