Easily transform LandXML surfaces into GeoJSON contours or GLB 3D models for use in ThreeJS, Cesium, QGIS, or any popular 3D/GIS software.
toGlbAndContours— Generate both a GLB model and GeoJSON contours in a single pass (fastest when you need both outputs).toGlb— Generate a GLB 3D model from LandXML surfaces.toGeojsonContours— Convert LandXML surfaces into contour line GeoJSON.reprojectGeoJson— Reproject GeoJSON coordinates to any projection usingproj4.
npm install landxmlWhen you need both outputs, use toGlbAndContours — it parses the XML once and shares computed data between both outputs, making it significantly faster than calling toGlb and toGeojsonContours separately.
import { toGlbAndContours, reprojectGeoJson } from "landxml";
const landXmlString = `<?xml version="1.0"?>...<LandXML>...</LandXML>`;
const surfaces = await toGlbAndContours(
landXmlString,
2, // contour interval (LandXML units)
true, // generate outline
"auto", // GLB center: "auto" | "origin" | [x, y]
);
const { glb, center, geojson, wktString, download } = surfaces[0];
// Download the GLB file in the browser
download();
// Reproject contours from the LandXML CRS to WGS84
const reprojected = reprojectGeoJson(geojson, wktString, "WGS84", false);import { toGeojsonContours, reprojectGeoJson } from "landxml";
const landXmlString = `<?xml version="1.0"?>...<LandXML>...</LandXML>`;
const surfaces = await toGeojsonContours(
landXmlString,
2, // contour interval (LandXML units)
true, // include surface outline as a z=0 feature
);
const { geojson, wktString } = surfaces[0];
// Reproject from the LandXML coordinate system to WGS84 for web mapping
const reprojected = reprojectGeoJson(geojson, wktString ?? "WGS84", "WGS84", false);
console.log(reprojected.features.length); // number of contour + outline featuresimport { toGlb } from "landxml";
const landXmlString = `<?xml version="1.0"?>...<LandXML>...</LandXML>`;
const surfaces = await toGlb(
landXmlString,
"auto", // centre strategy: "auto" | "origin" | [x, y]
);
const { glb, center, download } = surfaces[0];
// Trigger a browser download of the .glb file
download();
// Or use the raw binary (Uint8Array) directly — e.g. load into Three.js
const loader = new GLTFLoader();
loader.parse(glb.buffer, "", (gltf) => {
scene.add(gltf.scene);
});LandXML files can contain multiple surfaces. Use surfaceId to select one by name or by index.
import { toGeojsonContours } from "landxml";
const landXmlString = `<?xml version="1.0"?>...<LandXML>...</LandXML>`;
// By name
const byName = await toGeojsonContours(landXmlString, 2, true, "ExistingGround");
// By index (0-based)
const byIndex = await toGeojsonContours(landXmlString, 2, true, 1);reprojectGeoJson wraps proj4 and works with both WKT strings (exported by Civil 3D when a drawing is geo-referenced) and standard proj4 definition strings.
import { reprojectGeoJson } from "landxml";
// wktString is available on every surface returned by toGeojsonContours / toGlbAndContours
const reprojected = reprojectGeoJson(
geojson,
wktString, // source CRS — WKT or proj4 string
"WGS84", // target CRS (default)
true, // keep original geometry as feature property "_rawGeometry"
);| Parameter | Type | Default | Description |
|---|---|---|---|
landXmlString |
string |
— | Raw LandXML XML string |
contourInterval |
number |
2 |
Vertical interval between contour lines |
generateOutline |
boolean |
true |
Append surface boundary as a z=0 GeoJSON feature |
center |
"auto" | "origin" | [x, y] |
"auto" |
GLB model origin strategy |
surfaceId |
string | number |
-1 |
Surface name or index; -1 returns all surfaces |
Returns Promise<GlbAndContoursResult[]> where each element contains name, description, sourceFile, timeStamp, wktString, glb, center, download, and geojson.
| Parameter | Type | Default | Description |
|---|---|---|---|
landXmlString |
string |
— | Raw LandXML XML string |
contourInterval |
number |
2 |
Vertical interval between contour lines |
generateOutline |
boolean |
true |
Append surface boundary as a z=0 GeoJSON feature |
surfaceId |
string | number |
-1 |
Surface name or index; -1 returns all surfaces |
Returns Promise<{ name, description, sourceFile, timeStamp, wktString?, geojson }[]>.
| Parameter | Type | Default | Description |
|---|---|---|---|
landXmlString |
string |
— | Raw LandXML XML string |
center |
"auto" | "origin" | [x, y] |
"auto" |
GLB model origin strategy. 3D models are sensitive to large coordinates — "auto" offsets to the XY median |
surfaceId |
string | number |
-1 |
Surface name or index; -1 returns all surfaces |
Returns Promise<{ name, description, sourceFile, timeStamp, glb, center, download }[]>.
| Parameter | Type | Default | Description |
|---|---|---|---|
geojson |
FeatureCollection |
— | GeoJSON to reproject |
sourceProjection |
string |
— | Proj4 or WKT string of the source CRS |
targetProjection |
string |
"WGS84" |
Proj4 or WKT string of the target CRS |
keepOriginalGeometry |
boolean |
true |
Store original coordinates under feature.properties._rawGeometry |
Returns the mutated FeatureCollection with updated coordinates.
When a LandXML file contains multiple surfaces and center is set to "auto" (the default), the package computes a single shared median center across all surfaces' points. Every GLB produced in that call is offset by the same origin, so the surfaces remain correctly positioned relative to each other in your 3D scene. This happens automatically — no extra configuration is needed.
If you need each surface to be individually centered (e.g. you are processing them in isolation), pass an explicit [x, y] pair instead.