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Hello ImmersaStudio

A minimal Unity hello-world project showing how to use Immersa with OpenXR.

Requirements

  • Unity 6000.3.2f1 (Unity 6.3)
  • OpenXR Plugin 1.16.1
  • An OpenXR-compatible runtime (e.g. Immersa)

Setup

  1. Create a new Unity 3D project.
  2. Install the OpenXR Plugin package via Package Manager.
  3. Convert the default Main Camera to an XR Rig.
  4. In Project Settings → XR Plug-in Management, enable OpenXR as the runtime.
  5. In Project Settings → XR Plug-in Management → OpenXR, set:
    • Depth Submission ModeDepth 16 Bit
    • Render ModeMulti-pass

Settings

Running in Immersa

The scene running through the Immersa OpenXR runtime:

Scene running in Immersa

Project structure

Assets/           Scenes, input actions, and XR settings
Packages/         Unity package manifest
ProjectSettings/  Project-level Unity settings

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