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- Status: Open.#57 In ZilverBlade/Shard3D_Engine;
Optimised binding for mesh render system
help wantedExtra attention is neededExtra attention is neededStatus: Open.#56 In ZilverBlade/Shard3D_Engine;- Status: Open.#47 In ZilverBlade/Shard3D_Engine;
- Status: Open.#43 In ZilverBlade/Shard3D_Engine;
- Status: Open.#42 In ZilverBlade/Shard3D_Engine;
LODs and mesh asset system
enhancementNew feature or requestNew feature or requestStatus: Open.#41 In ZilverBlade/Shard3D_Engine;Spotlight and directional light use the rotation as direction, which is incorrect
good first issueGood for newcomersGood for newcomersStatus: Open.#34 In ZilverBlade/Shard3D_Engine;- Status: Open.#33 In ZilverBlade/Shard3D_Engine;
- Status: Open.#32 In ZilverBlade/Shard3D_Engine;
set up node editor blueprints!
enhancementNew feature or requestNew feature or requestStatus: Open.#25 In ZilverBlade/Shard3D_Engine;fullscreen doesnt save original windowed size for some reason
bugSomething isn't workingSomething isn't workingStatus: Open.#20 In ZilverBlade/Shard3D_Engine;fullscreen F11 input updates by every key poll, rather than a once shot press each time
bugSomething isn't workingSomething isn't workingStatus: Open.#19 In ZilverBlade/Shard3D_Engine;