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@logicguy1
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I was also considering writing a system where the user can select the colors used in the UI to personalize or have them be different between different accounts if they are running multiple clients

@logicguy1
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I also removed your massive table and used flex grids instead, this is more readable and will make it easier to add more modules in the long run, maybe we should set a max height and make them scrollable? That would be up for future consideration. https://github.com/Zergatul/cheatutils/pull/59/files#diff-d02634221c546354793933ef15c6404d882db7fc2e60b6007de3ab11f21a90e4R20-R139

@logicguy1
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All issues should have been covered

@Zergatul
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Zergatul commented Dec 6, 2023

  • remove all !important from css. There is no reasons to use this in self-contained project
  • button + button + button looks bad. If we need more width for 3 buttons in 3 modules, we should better create separate class, or just use inline style
  • don't reuse the same colors for dark and light scheme, it doesn't look well. For example blue backgrounds, or main menu colors. Blue background looks nice for light theme, but it is too bright for dark theme. Main menu looks nice on dark theme, but it is grey text on grey background on white theme
  • switch checkboxes are still barely visible if checked in dark theme

@Ioney
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Ioney commented Mar 27, 2024

i got an improvement idea: add switches to the main hub so you dont have to go intu the submenu to toggle them:

like this (quick paint sketch):
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@Crosshairs2
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@Zergatul @logicguy1 what happened to this? I would love to see this in action. Also when is 1.21 releasing? One other thing, the mod Clientcommands by Earthcomputer has an enchantment and villager RNG manipulator allowing you to get perfect enchantments and trades instantly. I think this would be a great addition.

@Zergatul
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Also when is 1.21 releasing? One other thing, the mod Clientcommands by Earthcomputer has an enchantment and villager RNG manipulator allowing you to get perfect enchantments and trades instantly. I think this would be a great addition.

Just uploaded 1.21 versions to curseforge. Forge version was auto approved, fabric sent to manual review (which can take days). If you want to download file directly - links in matrix.

I tried to add enchantment RNG manipulation to cheatutils, but then I realized this doesn't work on the server I was playing. I assume it will probably not work on the most servers on paper. So I abandoned this idea.

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4 participants