A simple Roblox object placement system that allows you to preview, rotate, and place objects in the world with collision validation (more or less just boilerplate code that you can use to expand upon)
For this script to work, you need to do the following few things:
- Add a Part inside ReplicatedStorage
- Name it: Part
- Add a RemoteEvent inside ReplicatedStorage
- Name it: PlaceBrick
- Create a script within ServerScriptService and paste the server code into that script file
- Create a script within StarterPlayerScript (or StarterCharacterScripts if preferred) and paste the cilent code into that script file