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Perf/render culling#27

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VladM7 merged 5 commits into
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perf/render-culling
Jun 28, 2026
Merged

Perf/render culling#27
VladM7 merged 5 commits into
devfrom
perf/render-culling

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@VladM7

@VladM7 VladM7 commented Jun 28, 2026

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Adjusted rendering such that each box filling + edge is one mesh each instead of dozens of meshes.

Fixed zoom bug.

Other minor UI changes.

@VladM7 VladM7 self-assigned this Jun 28, 2026
@VladM7 VladM7 added bug Something isn't working priority: high An issue of high priority critical Improvements that are extremely important or urgent labels Jun 28, 2026
@VladM7 VladM7 merged commit 47bb329 into dev Jun 28, 2026
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@VladM7 VladM7 deleted the perf/render-culling branch June 28, 2026 07:59
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bug Something isn't working critical Improvements that are extremely important or urgent priority: high An issue of high priority

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