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1 change: 1 addition & 0 deletions .clang-format
1 change: 1 addition & 0 deletions .clangd
48 changes: 47 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
@@ -1,7 +1,10 @@
assets/

.DS_Store

# Binaries produced by the builds
Game/cpp/bin/
.cache/
cpp/bin/
.sconsign.dblite
**/*.dll
**/*.obj
Expand All @@ -12,3 +15,46 @@ Game/cpp/bin/
# IDE-generated files
**/.idea/
**/.vs/

# Godot 4+ specific ignores
.godot/
/android/

### C++ build artifacts. The entries that follow are copied from the Stagehand .gitignore file into the one in the cpp/ subdirectory of the project.
.cache/clangd
bin/
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
*.os
*.spv
# Precompiled Headers
*.gch
*.pch
# Linker files
*.ilk
# Debugger Files
*.pdb
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# debug information files
*.dwo
### End of C++ build artifacts section
7 changes: 0 additions & 7 deletions .gitmodules

This file was deleted.

16 changes: 14 additions & 2 deletions .vscode/c_cpp_properties.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"configurations": [
{
"name": "Win32",
"name": "Windows-x64",
"includePath": [
"${workspaceFolder}/**"
],
Expand All @@ -12,8 +12,20 @@
],
"windowsSdkVersion": "10.0.26100.0",
"compilerPath": "cl.exe",
"intelliSenseMode": "windows-msvc-x64",
"cStandard": "c17",
"intelliSenseMode": "windows-msvc-x64"
"cppStandard": "c++17"
},
{
"name": "Mac-x64",
"includePath": [
"${workspaceFolder}/**"
],
"defines": [],
"compilerPath": "/usr/local/bin/g++-15",
"intelliSenseMode": "macos-gcc-x64",
"cStandard": "c17",
"cppStandard": "c++17"
}
],
"version": 4
Expand Down
23 changes: 23 additions & 0 deletions .vscode/launch.json
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,29 @@
"args": [
"Game\\project.godot"
],
},
{
"name": "Game (Mac, lldb)",
"type": "lldb",
"request": "launch",
"preLaunchTask": "Build (Debug)",
"cwd": "${workspaceRoot}",
"program": "/Applications/Godot.app/Contents/MacOS/Godot",
"args": [
"--path",
"Game"
],
},
{
"name": "Editor (Mac, lldb)",
"type": "lldb",
"request": "launch",
"preLaunchTask": "Build (Debug)",
"cwd": "${workspaceRoot}",
"program": "/Applications/Godot.app/Contents/MacOS/Godot",
"args": [
"Game/project.godot"
],
}
]
}
17 changes: 16 additions & 1 deletion .vscode/tasks.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,11 +5,26 @@
"label": "Build (Debug)",
"type": "shell",
"command": "scons",
"args": [],
"args": [
"debug_symbols=yes",
"optimize=debug",
],
"group": {
"kind": "build",
"isDefault": true
},
},
{
"label": "Cleanup",
"type": "shell",
"command": "scons",
"args": [
"--clean"
],
"group": {
"kind": "build",
"isDefault": false
},
}
]
}
File renamed without changes.
3 changes: 0 additions & 3 deletions Game/.gitignore

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91 changes: 0 additions & 91 deletions Game/cpp/components/enemy.h

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23 changes: 0 additions & 23 deletions Game/cpp/prefabs/character2d.h

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22 changes: 0 additions & 22 deletions Game/cpp/prefabs/enemy.h

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