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Releases: VTrider/ExtraUtilities2

v1.4.0

12 Apr 21:53

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Release v1.4.0

Big update!

Additions:

  • IFace_GetArgBool(): type checked wrapper over int
  • GetMyDocs()
  • IsTerrainBuildable(): check if a terrain tile is buildable for a given odf
  • VarSys_Get/SetVarFlag(): query and set the flags of an IFace var, currently CONST and NODELETE
  • (DLL Only) VarSys_(Un)InstallGlobalHandler(): Installs a global command handler that works outside of a game
  • Added support for BZCC beta 2.204.0 (current devtest)
  • (Lua Only) strongly typed enums in the definition file to discourage magic numbers

Fixes:

  • (DLL Only) Custom VarSys commands are no longer NODELETE by default

Changes:

  • (DLL Only) api for exu2::ProcessAttach() takes an argument for a custom exu2 dll path, but uses workshop by default
  • (DLL Only) made various paths and globals const
  • (DLL Only) Changed the interface to IFace_GetArgX() to take in a reference instead of pointer to discourage misuse

v1.3.0

05 Apr 17:42

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Release v1.3.0

Added support for BZCC beta version 203

v1.2.0

24 Feb 06:37

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Release v1.2.0

Added backwards compatibility for all game versions.

v1.1.0

24 Jan 20:03

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Release v1.1.0

Additions:

  • GetActiveConfigMod
  • GetSteam64 by team number

v1.0.1

20 Jan 20:37
3b9e73d

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Release v1.0.1

Fixed distributable header not being up to date, as well as on workshop

v1.0.0

18 Jan 03:32

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Release v1.0.0

At long last! For a full list of features see the readme and the Lua definition or C++ header file. Please report any issues to me on GitHub or Discord.