Collection of personal REFramework scripts.
RE9_noclip — Resident Evil Requiem (RE9) NoClip
NoClip script for Resident Evil Requiem (RE9) with movement controls, fall/pose suppression options, collision-shake prevention, teleport helpers, and anti-death handling.
- Install REFramework for RE9.
- Copy
re9_noclip.luato:<RE9 folder>\reframework\autorun\ - Start the game.
- Open REFramework UI and go to:
Script Generated UI -> RE9 NoClip
- Enter gameplay.
- Enable
Enable NoClip(or pressF2). - Move with the keybinds below.
- Configure options from the RE9 NoClip UI.
- Toggle NoClip:
F2 - Forward / Back:
W/S - Left / Right:
A/D - Up:
E - Down:
QorC - Boost:
Shift - Slow:
Ctrl
- Toggle NoClip:
L3 + R3(press together) - Movement:
Left Stick - Camera/Rotation:
Right Stick - Up:
R1 - Down:
L1 - Boost:
L2(hold)
- NoClip movement with configurable:
- Horizontal Speed
- Vertical Speed
- Boost Multiplier
- Slow Multiplier
- Movement Yaw Offset
- Mouse Steering (Camera + Character Sync)
- Character Yaw Offset
- Disable Fall System
- Prevent Collision Shake
- Teleport Player To Camera
- Apply Rotation (Teleport To Camera)
- Manual Position control
- Anti-Death support:
- Enable Anti-Death (Always)
- Auto-active while NoClip is enabled
- Cooldown after NoClip is disabled
- Configurable cooldown (1-60 sec)
- In-game state guard:
- Script logic is blocked when not in gameplay state
- While NoClip is enabled, the fall system and character controller logic can sometimes interfere with gameplay. This is usually fixed by disabling NoClip near floors or collision surfaces.
- Added gamepad support for NoClip control.
- Improved fall handling when toggling NoClip in-air.
- Added in-game state guard.