This is the official GitHub organization for the Utah Graphics Lab.
Utah Graphics Lab
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ReSTIR-Shadow-Maps
ReSTIR-Shadow-Maps PublicSource Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"
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clothcap
clothcap PublicSource Code of Paper: High-Fidelity 4D Cloth Capture Pipeline with a Two-Level Pattern
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Source Code of Paper: High-Fidelity 4D Cloth Capture Pipeline with a Two-Level Pattern
Utah-Graphics-Lab/clothcap’s past year of commit activity - arches Public
Utah-Graphics-Lab/arches’s past year of commit activity - PSMS-ReSTIR Public
Utah-Graphics-Lab/PSMS-ReSTIR’s past year of commit activity - ReSTIR-Shadow-Maps Public
Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"
Utah-Graphics-Lab/ReSTIR-Shadow-Maps’s past year of commit activity - .github Public
Utah-Graphics-Lab/.github’s past year of commit activity
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