Welcome to LotofCubes! This project is a 3D prototype of a Minecraft-like game, serving as an experimental platform for exploring 3D graphics and texture loading techniques. As a pre-alpha work-in-progress, LotofCubes is continuously evolving with new features and improvements.
- 3D Environment: Basic 3D world terrain.
- Texture Loading: Experimentation with various texture loading techniques.
- Voxel-Based System: Prototype for a voxel-based world, akin to Minecraft.
Here are some early screenshots showcasing the current state of the project:
Screenshot 1: Overview of the 3D environment.
Screenshot 2: Close-up view of the voxel terrain.
Screenshot 3: Demonstration of texture loading in action.
To get started with LotofCubes, follow these steps:
- Rust: Ensure you have Rust installed. You can get it from rust-lang.org.
- OpenGL: The project uses OpenGL for rendering. Make sure your system supports it.
Simple, you just do:
$ cargo run --releaseThats all. Obviously, you also need Rust Cargo installed.