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LotofCubes

Welcome to LotofCubes! This project is a 3D prototype of a Minecraft-like game, serving as an experimental platform for exploring 3D graphics and texture loading techniques. As a pre-alpha work-in-progress, LotofCubes is continuously evolving with new features and improvements.

Features

  • 3D Environment: Basic 3D world terrain.
  • Texture Loading: Experimentation with various texture loading techniques.
  • Voxel-Based System: Prototype for a voxel-based world, akin to Minecraft.

Screenshots

Here are some early screenshots showcasing the current state of the project:

Screenshot 1 Screenshot 1: Overview of the 3D environment.

Screenshot 2 Screenshot 2: Close-up view of the voxel terrain.

Screenshot 3 Screenshot 3: Demonstration of texture loading in action.

Getting Started

To get started with LotofCubes, follow these steps:

Prerequisites

  • Rust: Ensure you have Rust installed. You can get it from rust-lang.org.
  • OpenGL: The project uses OpenGL for rendering. Make sure your system supports it.

How to run

Simple, you just do:

$ cargo run --release

Thats all. Obviously, you also need Rust Cargo installed.

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