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Maze

A little maze manually rendered using Raycasting and C++ with SFML.

Prerequisites

To build this project, you will need:

  • A C++ compiler that supports C++17 (GCC, Clang, MSVC).
  • CMake (version 3.14 or higher).
  • No need to install SFML manually: CMake will automatically download and build the correct version (2.6.x) during the configuration step!

Build and Installation

  1. Clone the repository:

    git clone https://github.com/Tugamer89/Maze.git
    cd Maze
  2. Configure the project with CMake (this step will automatically download SFML):

    cmake -B build
  3. Build the game:

    cmake --build build --config Release

Running the Game

After a successful build, you can start the game by executing the compiled binary located in the build directory.

On Linux / macOS:

./build/maze

On Windows:

.\build\Release\maze.exe

Controls

  • W, A, S, D: Move the character
  • Right Arrow / Left Arrow: Rotate the camera
  • F11 / Esc: Toggle Fullscreen mode

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