Releases: TuffNetwork/Tuff-Client-Builds
Releases Β· TuffNetwork/Tuff-Client-Builds
1.1UT15
Changelog
- Fixed "Invalid Payload Capacity" error on some servers
- Fixed loading screen error on JS Web Runtime
- Made rendering optimizations
- Implemented ViaBlocks chunk processing queue and integrated with y0 queue
- Organized and optimized ViaBlocks predictor a bit
- Fixed most ViaBlocks collisions
- Fixed some ViaBlocks rendering and selection boxes
- Fixed version number with "Minecraft Style GUI" enabled
- Fixed build issues
- Disabled TabComplete by default until stable
- Fixed some completion issues with TabComplete
- Cleaned up Minimap and module code
- Fixed Tall Seagrass and Lapis Ore with WAILA
1.1UT14
Changelog
- Many optimizations and memory leak fixes
- Added Sodium and video settings UI
- Removed unnecessary animations in ClickGui
- Sped up scrolling in ClickGui
- Fixed tooltip overlapping in module settings
- Fixed WAILA on ViaBlocks, leaves, and many other things
- Added AutoLogin settings - only run on initial join
- Fixed AutoLogin false positive with /r
- Added crouching under blocks
- Fixed some Elytra issues
- Fixed cape texture size (only on blocky style)
- Rewrote ViaBlocks
- Fixed transparent ViaBlocks textures
- Added many missing VIaBlocks textures
- Added Bubble column support
- Added some missing ViaItems
- Added TabComplete UI
- Added Spears
- Added Tuff Mods
- Added modules:
- W-Tap Trainer
- CPVP mode
- Shield Status
- Better Hitboxes
- Fast Crystals
- Chat Heads
- Added New Credits UI
- Added Modern Mojang loading screen
- Fixed Waypoint and AntiPickup saving
- Cleaned up modules and descriptions
- Cleaned up errors and logging
- Tons of behinds-the-scenes cleanup
- Removed ViaSounds
EDIT: removed JS Web Runtime zip due to a critical bug that causes it to not load. JS Offline is unaffected and can be hosted for the time being.
1.1UT13
Changelog
- Full trident support with riptide
- Redid Y0
- Viablocks WALIA support
- Huge optimizations
- Scrollable Zoom
- Fixed trims
- Viasounds
- Server side Viaentities
- Redid Viablocks model system
- Anti Pickup Module
- Fixed Invisible floor and roof for Y0
- More Viaentities
1.1UT12
Changelog
- Added Recording Studio
- Fixed WebGL 1.0 Crash
1.1UT11 (Quick Patch)
Update & Patch
- Added Customizable Crosshairs
- Fixed WebGL 1.0 Crash (Reverted Shaders)
- Viablocks Fixes
New Contributor!
- llucasandersen
1.1UD10
Changelog:
- Added y0 support for servers with TuffX plugin installed
- Quick elytra
- Autologin
- Norain
- Noglint
- Wisp support
- Optimizations
- UI changes
- waypoints
- EXPERIMENTAL shaders
- appleskin
- Server list
- Glowing ores
- tnt countdown
- more!
Release 1.0.0
Additions
- Redid almost ALL GUIs
- TONS of Bug Fixes
- WorldEdit CUI
- WAILA
- Redid ClickGUI
- Tons of new features
- Entity Culling
- Just find out for yourself =)
Beta 0.4.1
Changelog
- Added search to ClickGUI
- Added sorting to ClickGUI
Beta 0.4.0 (WASM Offline)
Update Changelog
- ClickGUI Color Editor
- Saturation/Appleskin
- No Dynamic FOV
- Fixed Minimap Lag
- Patched tons of bugs
- Crosshair Saveable
- Main Menu Rework
- Large rewrite on the codebase
- Rebindable Zoom Key
WASM Offline Changelog
- Fixed WASM offline builds
Beta 0.3.0
Additions
- Fixed Saving System
- Rewrote full ClickGUI
- Patched many glitches, including armor not rendering
- Added Customizable Crosshair (Not Savable ATM)
- Performance Fixes
- Added Zoom
- Added Minimap