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Use sample-local import destinations in sample Asset Browser and Import Hub presets - PR 10.23
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docs/dev/codex_commands.md

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model: gpt-5.3-codex
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reasoning: low
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Apply PR_10_22_VALIDATION_ARTIFACT_RELOCATION.
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Apply PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX.
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- Move validation JSON files out of samples/metadata to tests/validation (or docs/dev/reports).
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- Update any generators to write to new location.
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- Ensure tools do not consume these files.
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- Add validation report.
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- Return ZIP at tmp/PR_10_22_VALIDATION_ARTIFACT_RELOCATION_delta.zip.
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Required:
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- In sample-owned tool JSON presets, replace misleading `games/<project>/...` importDestination values with sample-local paths.
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- Cover all samples, including 0204, 1413, and 1505.
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- Do not change game-owned workflow presets under games/.
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- Preserve asset catalogs, IDs, source paths, schemas, and preview behavior.
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- Verify no sample-owned JSON still contains `games/<project>/`.
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- Add validation report at docs/dev/reports/PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX_report.md.
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- Return ZIP artifact at tmp/PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX_delta.zip.

docs/dev/commit_comment.txt

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Relocate validation artifacts out of samples metadata to test/validation path - PR 10.22
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Use sample-local import destinations in sample Asset Browser and Import Hub presets - PR 10.23
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# PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX Report
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## Scope
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Replaced misleading sample preset `importDestination` values that used `games/<project>/...` with sample-local paths, without changing game-owned presets or sample asset contracts.
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## Files Changed
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- `samples/phase-02/0204/sample.0204.asset-browser.json`
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- `samples/phase-14/1413/sample.1413.asset-browser.json`
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- `samples/phase-15/1505/sample.1505.asset-browser.json`
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- `docs/dev/reports/PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX_report.md`
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## Destination Updates
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- `samples/phase-02/0204/sample.0204.asset-browser.json`
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- `importDestination`: `games/<project>/config/` -> `/samples/phase-02/0204/config/`
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- `samples/phase-14/1413/sample.1413.asset-browser.json`
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- `importDestination`: `games/<project>/assets/sprites/` -> `/samples/phase-14/1413/assets/sprites/`
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- `samples/phase-15/1505/sample.1505.asset-browser.json`
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- `importDestination`: `games/<project>/config/` -> `/samples/phase-15/1505/config/`
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## Preservation Checks
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- Asset catalog entries unchanged.
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- Asset IDs unchanged.
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- Source paths unchanged.
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- Schemas unchanged.
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- Preset UI behavior fields preserved except `importDestination`.
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## Validation Performed
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1. `rg -n "games/<project>/" samples -S`
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2. JSON parse check on all changed sample preset files.
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## Validation Results
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- No sample-owned JSON contains `games/<project>/` after update.
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- All changed JSON files parse successfully.
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## Guardrails
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- No files under `games/` were modified.
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- No sample implementation code changes.
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- No `start_of_day` folder changes.
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# REPORT_PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX
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## Bundle Summary
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This PR removes misleading game-project destination placeholders from sample-owned tool presets.
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## Target Behavior
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- Samples show sample-local import destinations.
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- Game workflows remain game-scoped.
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- Asset catalogs and source paths remain unchanged.
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# BUILD_PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX
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## Required Codex Work
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### 1. Locate sample-owned presets
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Search sample-owned JSON files only for:
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`games/<project>/`
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Focus on:
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- `sample.*.asset-browser.json`
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- Import Hub / Asset Browser preset JSON fields
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- Samples 0204, 1413, 1505 and any other sample-owned presets with this placeholder
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### 2. Replace sample destinations
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For every sample-owned preset:
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- Replace game destination templates with sample-local destination templates.
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- Preferred pattern:
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`samples/phase-XX/NNNN/assets/`
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or a more specific sample-local subfolder such as:
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`samples/phase-XX/NNNN/config/`
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`samples/phase-XX/NNNN/assets/vectors/`
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`samples/phase-XX/NNNN/assets/imports/`
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Use the smallest correct destination based on asset/category type.
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### 3. Preserve catalog source data
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Do not alter:
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- asset IDs
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- asset catalog entries
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- source file paths
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- schema identity
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- sample preview behavior
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### 4. Keep game workflow separate
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Do not change files under `games/`.
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Do not remove game-project placeholders from actual game workflow presets.
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### 5. Validation report
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Create:
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docs/dev/reports/PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX_report.md
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Report must include:
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- files changed
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- all replaced destinations before/after
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- confirmation no sample-owned JSON still contains `games/<project>/`
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- confirmation games/ files were not changed
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- confirmation no start_of_day changes
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## Constraints
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- One PR purpose only.
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- No schema rewrite.
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- No loader changes unless required by validation.
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- No unrelated UI/data changes.
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# PLAN_PR_10_23_SAMPLE_IMPORT_DESTINATION_PRESET_FIX
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## Purpose
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Remove misleading `games/<project>/...` import destinations from sample-owned Asset Browser / Import Hub preset JSON.
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## Problem
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Sample JSON presets currently use game-project destination templates such as:
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`games/<project>/config/`
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When opened from `samples/`, this is misleading. Sample presets must describe sample-local import/export destinations, while game workflows may keep game-project destinations.
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## Scope
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- Sample-owned JSON files only.
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- Asset Browser / Import Hub preset fields only.
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- Replace `games/<project>/...` destinations in samples with sample-local destination patterns.
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- Preserve actual asset catalog entries and source paths.
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- Do not change game-owned presets.
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- Do not modify start_of_day folders.
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## Acceptance
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- No sample-owned tool JSON contains `games/<project>/` in `importDestination`.
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- Sample import destinations are sample-local and clearly scoped to the sample.
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- Game workflows are not changed.
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- Asset Browser / Import Hub still loads sample asset catalogs.

samples/phase-02/0204/sample.0204.asset-browser.json

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]
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},
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"assetBrowserPreset": {
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"selectedCategory": "All",
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"selectedCategory": "Vector Assets",
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"selectedAssetId": "sample-0204-registry-node",
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"search": "",
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"search": "0204",
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"importCategory": "Workflow JSON",
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"importDestination": "games/<project>/config/",
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"importDestination": "/samples/phase-02/0204/config/",
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"importName": "sample-0204-import.workflow.json"
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}
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}

samples/phase-14/1413/sample.1413.asset-browser.json

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"selectedAssetId": "sample-1413-imported-sheet",
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"search": "",
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"importCategory": "Sprite Projects",
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"importDestination": "games/<project>/assets/sprites/",
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"importDestination": "/samples/phase-14/1413/assets/sprites/",
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"importName": "sample-1413-import.sprite.json"
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}
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}

samples/phase-15/1505/sample.1505.asset-browser.json

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"selectedAssetId": "sample-1505-asset-browser-preset",
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"search": "",
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"importCategory": "Workflow JSON",
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"importDestination": "games/<project>/config/",
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"importDestination": "/samples/phase-15/1505/config/",
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"importName": "sample-1505-import.workflow.json"
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}
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}

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