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LayerTune

LayerTune is a game that turns music education into a game.

The goal of the game is to mimic a predetermined music with the tools that we give you, such as:

  • The note
  • The tempo

The game consist of 6 levels, each level is made up of 1 or 2 instruments. Listen to the predetermined music of a level, and then, start building the music you just heard using the note & tempo for each instrument. Once you're confident that you perfectly mimiced the original music, click "finish" and witness your results !

You can try it out Here!. Sadly pitch shifting is not supported on web export :'(. This makes the game a bit hard on web.

Technologies used

To make this game we used the game engine Godot (free & open-source 🙂), and its language GDScript.

Context

LayerTune is made by Kayyissa Haïssous and Théo Thénault.

This game was made during a course focused on Sound given to us at the CNAM-ENJMIN. During this course we had 3 day (of 7 hours) to make an application / game that focused around sound.

Building

The game builds under Godot 4.3 and should build under future versions.

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Musical game

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