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Changelog

TheLX5 edited this page Sep 4, 2021 · 16 revisions

Contents


v2.00

  • Increased the amount of ExGFX slots available from 255 to 510
  • Support for the following sprite types:
    • Minor extended
    • Smoke
    • Score
    • Spinning coin
  • Fixed generators not having a "game is frozen" check
  • Fixed "Layer 3 Smash" sprite text in Lunar Magic not being properly aligned

v1.01

  • Made the predictor work after the first call/frame.
  • Fixed an issue with custom sprites calling the third shared GFX routine loading more graphics than they should.
  • Fixed an issue with the New Sprite Detector not detecting custom sprites.
  • Removed an extra ExGFX file that wasn't being used.
  • Added small Python scripts to merge/separate ExGFX files for easier editing.

v1.00

  • Adjusted amount of tiles uploaded per frame (6 tiles/frame -> 5 tiles/frame)
  • Included bounce sprites support
  • Added a way to predict if the requested sprite GFX can be used instantly
  • Made possible to change the ExGFX page via UberASM
  • New batch of sprites that make use of DSS:
    • Creating/Eating block
    • Hammer bro. platform
    • Light switch
    • Flying question block
    • Flying turn blocks
    • Turn block bridge
    • Throw blocks
    • Exploding blocks
    • Yoshi's fireballs

v0.07

  • Fixed Spotlight's idle frame not having proper graphics
  • Made every mode 7 room (besides bowser) to work with DSS (in a very limited way)
  • Smushed shelless koopas no longer have a 1 frame delay to show their graphics

v0.06

  • Garbage collector now properly marks as unused graphics if !dss_vram_dest is changed
  • Made Bowser's bowling ball compatible
  • Bowser fight and Lemmy fight now work properly
  • Disabled special world graphics upload
  • Added FindAndQueueGFX routine for PIXI
  • Fixed dry bones showing a glitched tile if the projectile wasn't loaded
  • Fixed ground grinders crashing the game
  • Fixed mushroom in a buble using the wrong graphics
  • Fixed the boo stream's lead boo having glitched graphics
  • Fixed the blurp not being properly flipped in certain situations

v0.05

  • Fixed lava particles and bob-omb explosions using the second gfx page
  • Fixed flat switch palace tilemap
  • Fixed a crash regarding line guided grinders
  • Reduced the possibility of having sprites not marking their graphics as uploaded
  • Item box's reserve item now shows correctly during fade-ins

v0.04

  • Fixed yoshi's fireball using the wrong graphics

v0.03

  • Spinning coins no longer crash the game
  • Score sprites no longer show garbage tiles

v0.02

  • Fixed an issue with Yoshi's growing animation
  • Yoshi now properly shows his throat tile when eating sprites
  • Fixed stunned eggs using the first gfx page

v0.01

  • Initial release for testing purposes

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