Adds dynamic random events to Farming Simulator 22, making gameplay more unpredictable, challenging, and exciting.
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ℹ️ Info
This mod is actively developed and supported on GitHub.
Any uploads to other platforms not listed below may not be authorized.
Random World Events introduces 80+ dynamic events that can occur during gameplay, affecting your economy, vehicles, weather, fields, animals, and more.
Events are designed to add unpredictability and immersion, ensuring that no two playthroughs feel the same.
- 60+ unique random events
- Configurable frequency, intensity, and cooldowns
- Automatic event triggering during gameplay
- Manual triggering via debug key
- Events end automatically after their duration
- In-game notifications and warnings
- Adjustable wheel grip multiplier
- Adjustable suspension stiffness
- Articulation damping modifiers
- Center-of-mass strength adjustments
- Automatically applies to controlled vehicles
- F3 → Open mod settings GUI
- F5 → Print debug table to console
- F6 → Trigger a random event manually
| Setting | Default | Description |
|---|---|---|
| enabled | true |
Enable or disable random events |
| frequency | 5 |
How often events occur (1–10) |
| intensity | 2 |
Event strength (1–5) |
| cooldown | 30 |
Minimum minutes between events |
| showNotifications | true |
Show event notifications |
| showWarnings | true |
Show warning messages |
- GitHub: https://github.com/TheCodingDad-TisonK/FS22_RandomWorldEvents
- KingMods: https://www.kingmods.net/en/fs22/mods/73950/random-world-events
- ModHub: Not yet published
- Modhoster: Listed, but not published by the author
All rights reserved.
Unauthorized redistribution, modification, reuploading, or claiming this mod as your own is strictly prohibited.
Original author: TisonK
Found a bug or have a feature request?
Please open an issue on GitHub:
👉 https://github.com/TheCodingDad-TisonK/FS22_RandomWorldEvents/issues
Enjoy a more unpredictable farming experience! 🌾