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sammyolsson
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Such a cool project, we are very impressed!
The time and energy (and code) you spent on the animations really pays off, a-maze-ing.
The code is clean, well-organized and easy to follow. It's clear that you put a lot of thought into the user experience ⭐️.
/ Sammy, Hannah, Johanna
| <meta property="og:title" content="The Great Space Maze"> | ||
| <meta property="og:description" content="Labyrinth Project by Irupé, Jonas and Vera"> | ||
| <meta property="og:image" content="https://i.postimg.cc/0N2pYwWS/labyrinth.png"> |
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Nice job including OG-tags in this project!
| letter-spacing: 2px; | ||
| font-weight: 900; | ||
| font-family: 'Bebas Neue', cursive; | ||
| cursor: pointer; |
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Is this pointer already declared on row 15? Because that is the parent component I think. Maybe I am wrong.
| @@ -0,0 +1,215 @@ | |||
| /* eslint-disable no-nested-ternary */ | |||
| // Rename component and whats the common use of lib? | |||
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I understand this is an internal comment.
| @@ -0,0 +1,13 @@ | |||
| import { createSlice } from '@reduxjs/toolkit' | |||
| /* Rename to load or loading or can we just use gameFetch.loading? */ | |||
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I understand this is an internal comment.
| batch(() => { | ||
| dispatch(gameFetch.actions.setDescription(data.description)); | ||
| dispatch(gameFetch.actions.setActions(data.actions)); | ||
| dispatch(gameFetch.actions.setCoordinates(data.cordinates)); |
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Seems like coordinates are misspelled "cordinates" - but still works as intended?
| import { Player } from '@lottiefiles/react-lottie-player'; | ||
| import styled, { keyframes } from 'styled-components'; | ||
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| const flyRound = keyframes` |
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So cool use of keyframes, very nice!
| <Game /> | ||
| </Provider> | ||
| ); | ||
| }; |
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We really like the overall theme of your game - the images and colours, lotties and arrows looks so good!
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