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TahMahn/NPCs-Mods

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Current NPCs Mod repository.

Contains the following mods:

NPCs

  • Adds editor/zeus tasking modules
  • Ensures Zeus for #adminLogged + HC modules are always available on server.

NPCs_factions

  • Adds multiple new factions, based off names given by NPC community.
  • Factions are only available if required mods are loaded
  • Factions will automatically register with the tasking modules if the NPCs mod is loaded

NPCs_Stash

  • Intended to compress unlicensed/open licensed mods into a single mod on the workshop, as we may end up using a collection of various mods instead of something larger like CUP, RHS or 3CB.
  • Very much not started on yet.

TODO:

  • Test current modules on the server
  • Add 'Newfound Pioneer Corps' faction
  • Consolidate vehicle/equipment mods (where possible)
  • Retexture gear to use new flags
  • Retexture vehicles to use dedicated faction icons/logo? Maybe.
  • Actually create flags/logo for each faction

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