Note: This project is no longer maintained and is provided as-is.
This plugin requires the following packages to run:
- Sourcemod - https://www.sourcemod.net/
- Metamod:Source - https://www.sourcemm.net/
- After you have installed the required packages, compile the plugin into an
.smxfile. - When the file is compiled, move the
.smxfile intoaddons/sourcemod/plugins. - Launch your dedicated server and join it; it should now be running with the plugin enabled.
- In-game instructions will appear when you join CT or T.
// Pistol Only (Deathmatch) Configuration
// Visibility
host_name_store 1
host_info_show 1
host_players_show 2
// Config
mp_autoteambalance 0 // Disable team balancing and hope the players do that themselves
mp_limitteams 0 // How many more people could be in CT or T? 0 = Disable
sv_gameinstructor_disable 0 // Who needs game instructions?
sv_dc_friends_reqd 0 // Allow direct connection
sv_cheats 0 // Disable ingame cheats
sv_pausable 0 // Disable possibility to pause during game
// Player
mp_forcecamera 0 // Everybody can spectate everyone
mp_display_kill_assists 0 // Disable kill assists
mp_force_pick_time 15 // Force player to choose team
mp_free_armor 2 // Plugin should give kev+helm
mp_teammates_are_enemies 0 // Should it be FFA then turn this to 1
mp_solid_teammates 0 // Friends will now be ghosts
// Player respawn
mp_spectators_max 2 // Max amount of slots in spectator
mp_deathcam_skippable 1 // Player can skip deathcam
mp_respawn_on_death_t 1 // T will spawn on death
mp_respawn_on_death_ct 1 // CT will spawn on death
mp_respawn_immunitytime 1 // Protection time when spawning
mp_randomspawn 0 // Which team the player will respawn in
mp_randomspawn_los 0 // Should players be line of sight when spawning
// Weapon & item
sv_infinite_ammo 2 // Infinite ammo but needs to reload
mp_friendlyfire 0 // Disable friendlyfire
mp_death_drop_gun 0 // Weapons doesn't drop on ground
mp_death_drop_defuser 0 // Player doesn't drop defuser
mp_death_drop_grenade 0 // Player doesn't drop grenades
mp_defuser_allocation 0 // Disable defuser
mp_weapons_allow_map_placed 0 // No other weapon should be used
mp_weapons_glow_on_ground 0 // Shouldn't be any weapon on ground
mp_weapons_allow_zeus 0 // Disables Zeus
ammo_grenade_limit_flashbang 0 // Disables flashbangs
ammo_grenade_limit_total 0 // Disables grenades, smokes, flashes, decoy, molotov
// Buy menu
mp_startmoney 1337 // Start money
mp_buytime 0 // No buytime
mp_buy_anywhere 0 // Player can't buy anywhere
mp_buy_during_immunity 0 // Player can't buy item when he is in immunity
// Bot
bot_quota 0 // How many bots should spawn?
bot_join_after_player 0 // Should bot join afer player?
bot_quota_mode normal // How difficult should the bots be?
bot_kick // Let us kick the bots
// Warmup - diable warmup
mp_do_warmup_offine 0
mp_do_warmup_period 0
mp_warmuptime 0
mp_warmuptime_all_players_connected 0
mp_warmup_end
// Cash - disable cash reward
mp_afterroundmoney 0
mp_teamcashawards 0
mp_playercashawards 0
// Round
mp_roundtime 30
mp_timelimit 30
mp_freezetime 0
mp_halftime 0
mp_match_can_clinch 0
mp_maxrounds 999
mp_halftime_pausetimer 0
- Sourcemod: You can use the compiler from the package, found in
addons/sourcemod/scripting- https://wiki.alliedmods.net/Compiling_SourceMod_Plugins - Sourcemod Online Compiler - https://www.sourcemod.net/compiler.php
No, bots don't get a random pistol at spawn.
Yes, this plugin doesn't remove weapons that players pick up. Use the server config above to restrict other weapons as much as possible.