This is the source code for the game Damned 2014 that's on Steam.
Important. Read the software license that comes with the source code before following any of these steps.
- Includes the VS100 build tools required to build Damned
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If you don't have this installed you'll get
"Python.h not found"when trying to build the game. -
Download: Python Release Python 2.7.6 | Python.org
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You can also grab the installer from the Damned directory if you have the game installed on Steam.
- You can download it from here
⚠️ Very important! Take the source code and extract it to the root of your C drive.
The path of the source code should be:
C:\terror_workspace
Navigate to where you extracted the source code. You can either run the build_solution.bat script or open up a terminal in the directory and type:
./premake4.exe vs2010
Why extract to the root of the C drive?
After running premake4, the generated Visual Studio solution will use a hardcoded path that starts at the root of your C drive —
If you do not want to put the project at the root of your C drive, you have two options:
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Go into Visual Studio and change all the include paths to where you put the
terror_workspace. There's quite a few. -
Modify the premake script to use whatever path you want or use a relative path. This script will be modified in the very near future.
- Extract it to the root of your workspace. If you put it on the root of your C drive, it will look like this:
C:\terror_workspace\9gears_dependencies_2014
You are now ready to build the game.
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Open Visual Studio and open a new project. The project you want to open is
Engine.sln. -
Set the build configuration to Release if it's not already.
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It should build successfully.