feat: add difficulty setting, shared inventory fixes, completed run config#8
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Proposed Changes:
Adds difficulty selection, persistent run save/restore, shared inventory reliability fixes, completed run mechanics display, configurable database naming, and game mode enforcement for lobby and training worlds. Also addresses pre-commit Javadoc violations across several service files.
Details:
/challenge saverun, snapshotting full player state (position, inventory, health, XP, potion effects) to disk; admins restore with/challenge restore; run timer correctly excludes lobby time between save and restorerecords.db-namein config) for safe dev/test separation from production run historyHEALTH_REFILLoff) now only cancels saturation-based regen; Regeneration status effect from potions and beacons remains activepackage-info.java)Related Issues: