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2 changes: 1 addition & 1 deletion SMODS.Blind.md
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ refer to the current blind. (The base game uses `self` to refer to the current b
- `get_loc_debuff_text(self) -> string`
- Allows modifying text displayed for debuff warnings on invalid hands
- `loc_vars(self) -> { vars ?= table, key ?= string }` [(reference)](https://github.com/Steamodded/smods/wiki/Localization#Localization-functions)
- Due to various constraints, the functionality of `loc_vars` on blinds is very limited. Only `vars` and `key` returns are supported, and no `info_queue` exists.
- Due to various constraints, the functionality of `loc_vars` on blinds is very limited. Only `vars`, `set` and `key` returns are supported, and no `info_queue` exists.
- `collection_loc_vars(self) -> { vars ?= table, key ?= string }`
- Used for passing variables to Blind descriptions when viewing the collection. If not defined, the game will use the `vars` field on your object.
- `in_pool(self) -> bool`
Expand Down