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NES-Emulator

GitHub Top Language GitHub Issues CodeFactor CMake Microsoft C++ Code Analysis GitHub Repo Size CMake Version C++ Version

An incomplete NES emulator made using SDL2 and C++23.

Roadmap

  • Basic source code layout
  • ROM file input and processing
  • Continuous integration / static analysis tool setup
  • Official CPU opcode emulation
  • Full unofficial CPU opcode emulation
  • Finish nestest support
  • Additional CPU tests
  • PPU emulation
  • Display support
  • Mapper support
  • Testing with game ROMs

Quick-Start Instructions

Prerequisites

  • cmake
  • gcc / MSVC (with C++23 standard)
  • libsdl2-dev (if on Linux)

In order to build the project, run

cmake --preset=<target-preset> # See available presets with --list-presets
cmake --build build

This will create a build folder in the repository and build the project from the source.

Alternatively, building should be possible with the Ninja and Visual Studio 18 2026 generators, as well. Examples of these are shown in the GitHub Actions automated builds.


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An NES emulator made using SDL2 and C++.

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