Software Engineer (Game & Web Development)
Java-focused Software Engineer with hands-on experience building and maintaining large-scale applications using Java, Spring Boot, and distributed systems. Proven ability to deliver production-grade software, optimize performance, and work with complex APIs. Experienced in backend development, real-time systems, and containerized environments.
Student of Computer Science(UNESA) and Cibersecurity(FIAP)
I’m currently learning many things, and I love that.
Tech Educator, Helping People Creating Job CV's, Teaching and Improving their own skills
Contributing to Open Source.
In love and Hate with Java!
- Designed, developed and maintained multiple large-scale Java-based applications with a combined 2M+ downloads across CurseForge
- Built modular, object-oriented systems using Java, following clean architecture principles
- Integrated with complex third-party APIs (Forge, Mixin bytecode manipulation)
- Optimized performance and memory usage for real-time client-server interactions
- Implemented networking and synchronization logic between client and server
- Managed builds and dependencies using Gradle and Git
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JJKU (Jujutsu Kaisen Ultimate) View Mod |
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JujutsuCraft VE (Visual Effects) View Mod |
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Jujutsu Kaisen GT (CO-Developer) View Mod |
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