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Adds support for recording arrows #27
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Just noticing that there's an IsDead check here. Will the event fire if you arrow a dead teammate's ragdoll? or the position where they died?
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I would have to test. I wanted to protect the case where the medic shot and then immediately died. I figured I might as well check the other case.
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Thinking about it, it seems proper for players to have this stat counted regardless of whether they are alive or not. I believe the heal points from arrows are counted that way too. The IsPlayer check should be removed too. I forget the exact conditions for it to return true/false, but I don't think it's doing much for us here.
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What if someone shoots an arrow and then quits the server before the arrow
connects?
On Mon, Aug 22, 2016 at 8:07 PM, Jordan Cristiano notifications@github.com
wrote: