A fairly simple (and slow) path tracer, coded in HLSL and C# in the Unity engine.
Thanks to Ray Tracing in One Weekend and Casual Shadertoy Path Tracing and How to Build a BVH
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A fairly simple (and slow) path tracer, coded in HLSL and C# in the Unity engine.
Thanks to Ray Tracing in One Weekend and Casual Shadertoy Path Tracing and How to Build a BVH