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Added new InteractCanvas prefab for interaction prompts and integrated it into GreenHouseRoomScene. Updated Canvas prefab settings and improved text rendering options. Refactored Dialogue prefabs into Button/Dialogue directory. Enhanced FlowerSystem prefab with new collider and renderer properties. Added FlowerMenuController script for UI control.
Adds a new Flower Menu UI prefab and a new FlowerMenu script and updates to FlowerMenuController.cs.
Refactor the flower combiner to manage two explicit Slot1/Slot2 items instead of using Inventory items and Inventory events.
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Added the ability to combine flowers through the use of a new flower menu prefab.