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Save whether shield is equipped, and shield proficiency into AIVARs.#1

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Mutant22 wants to merge 1 commit intoRobarss:mainfrom
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Save whether shield is equipped, and shield proficiency into AIVARs.#1
Mutant22 wants to merge 1 commit intoRobarss:mainfrom
Mutant22:main

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I have allowed NPCs to also equip shield based on their weapon proficiency.
But for NPC to take shield from ground, and equip it, we would need to use either new external via union plugin, or ikarus/lego/afsp integration.

I plan to move 2x2 also to AIVARs.

There is one corner case, where rapiers change animations, and also shields change animations
-> what is equipped last wins, and that animation is used.

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