Skip to content

Releases: Reloaded-Project/Reloaded-II

1.30.1

01 Feb 19:03

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

1.30.1: Fixes for French Text and Publishing

Fix ModConfig.json Regex Inclusion Duplicate Check by @Nenkai

ModConfig.json is required for all mods, but .json files are otherwise excluded when packaging. Reloaded-II ensures it's included by checking your "Include Regexes" list.

The duplicate check was broken, causing ModConfig\.json to appear twice in the list if you already had it configured.

This happened because the check used a StringWrapper type that didn't implement Equals, so it compared object references instead of the actual string values.

Add French Strings for "Yes/No" Dialog by @dysfunctionalriot

Adds French localization strings for the mod compatibility warning dialog buttons introduced in 1.30.0.


1.30.0: Sliders and Supported Games

Added TickFrequencyDouble to SliderControlParamsAttribute

The TickFrequency property on SliderControlParamsAttribute was previously an int, which prevented
using non-integer tick frequencies for sliders (e.g., 0.5).

A new TickFrequencyDouble property has been added. When set, it takes precedence over the old TickFrequency property.

// Old way (integer only, now obsolete)
[SliderControlParams(minimum: 0, maximum: 1, tickFrequency: 1)]

// New way (supports non-integer values)
[SliderControlParams(minimum: 0, maximum: 1, TickFrequencyDouble = 0.1)]

Alongside the addition of textFieldFormat from @monkeyman192 which (somehow) sat unreleased for 2 years, due to missing Reloaded.Mod.Interfaces release, you can now have sliders with nice fractions in configs, without crazy behaviour.

image

A real example where this could be useful could look like this:

image

Making the HUD arbitrarily wide on widescreen displays.

The old TickFrequency property has been marked as [Obsolete] but remains functional for backwards compatibility.

Warn When Installing Mods Without Supported Games

When installing mods via drag-and-drop, download, or the r2: protocol, Reloaded-II now checks if the mod
has any supported applications configured. If none are found, a dialog will prompt you to select which
game(s) the mod should be enabled for.

image
  • Selecting Yes opens the mod edit dialog to configure supported applications
  • Selecting No keeps the mod installed without changes (you can configure it later)

This helps prevent the occasional issue where a mod author forgot to mark a mod as compatible with any game.
Without an associated game, the mod wouldn't appear in any game's mod list, which could leave users confused.

image

Fixes #751.
Contributed by @TheBestAstroNOT (thanks!) , with extra quick cleanup done before merging.


Complete Changes (Autogenerated)

1.30.1 - 2026-02-01

Merged

  • publish: fix ModConfig.json regex inclusion duplicate check #817
  • The "Uhh no strings for Yes and No?" update #815

Commits

  • docs: update changelog for 1.30.1 8ea7483

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.30.0

25 Jan 15:22
2523948

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

1.30.0: Sliders and Supported Games

Added TickFrequencyDouble to SliderControlParamsAttribute

The TickFrequency property on SliderControlParamsAttribute was previously an int, which prevented
using non-integer tick frequencies for sliders (e.g., 0.5).

A new TickFrequencyDouble property has been added. When set, it takes precedence over the old TickFrequency property.

// Old way (integer only, now obsolete)
[SliderControlParams(minimum: 0, maximum: 1, tickFrequency: 1)]

// New way (supports non-integer values)
[SliderControlParams(minimum: 0, maximum: 1, TickFrequencyDouble = 0.1)]

Alongside the addition of textFieldFormat from @monkeyman192 which (somehow) sat unreleased for 2 years, due to missing Reloaded.Mod.Interfaces release, you can now have sliders with nice fractions in configs, without crazy behaviour.

image

A real example where this could be useful could look like this:

image

Making the HUD arbitrarily wide on widescreen displays.

The old TickFrequency property has been marked as [Obsolete] but remains functional for backwards compatibility.

Warn When Installing Mods Without Supported Games

When installing mods via drag-and-drop, download, or the r2: protocol, Reloaded-II now checks if the mod
has any supported applications configured. If none are found, a dialog will prompt you to select which
game(s) the mod should be enabled for.

image
  • Selecting Yes opens the mod edit dialog to configure supported applications
  • Selecting No keeps the mod installed without changes (you can configure it later)

This helps prevent the occasional issue where a mod author forgot to mark a mod as compatible with any game.
Without an associated game, the mod wouldn't appear in any game's mod list, which could leave users confused.

image

Fixes #751.
Contributed by @TheBestAstroNOT (thanks!) , with extra quick cleanup done before merging.


Complete Changes (Autogenerated)

1.30.0 - 2026-01-25

Merged

  • Check Downloaded and Drag & Dropped Mods for Targetted Game and Warn If None #769
  • Added: TickFrequencyDouble to SliderControlParamsAttribute #813

Commits

  • Prompt user to select supported applications for a mod in the case where no compatible applications are found 4c87269
  • Web downloads most likely work now 7f88eee
  • Update Resources.cs 76864cc
  • Mod manager downloads probably work now, also changed OK/CANCEL to YES/NO 6930137
  • Update Resources.cs 5249e8f
  • Refactor EditModDialogViewModel constructor usage 64947d6
  • Fix incorrect universal config check de781ef
  • Fixed: Bump Reloaded.Mod.Interfaces 4277a82
  • Bumped: Version to 1.30.0 958bedf
  • Changed: Moved all interfaces public APIs to shipped 845bb3e
  • Added: Newly Added APIs to Unshipped 5af0ff7
  • Suppress obsolete warnings for intentional backward compatibility code 7ff3b78
  • Update version placeholders to 1.30.0 for new resource properties 2a5d8da
  • Changed: Updated the changelog text a693404
  • Remove unused variable assignments for EditModDialog return value 1fe7401
  • Add comment explaining O(N²) complexity is acceptable for small app counts 4ed58eb
  • Refactor: extract mod app compatibility validation into shared helper 88f6bfe
  • Added: Changelog entry for mod app compatibility warning (PR #769) b0ee37f
  • Removed: Unused 'items' field bdce2e8
  • Cleanup: Lift the logic for verifying at least 1 compatible app b4126f5
  • Added: Missing author contribution to changelog text 3d2699c

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.6

20 Dec 16:23
55d4469

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!

1.29.5: Add missing ModConfig.json to include files

There was a small regression in 1.29.3, where the default includes did not
include ModConfig.json, that's now been fixed.

In addition I added a missing 'include files' label before the second table.

1.29.4: Misc Linux Installer Improvements

Small improvements to install on Linux:

And also:

1.29.3: More Miscellaneous Improvements

Allow .NET 9 Versions >= 9.0.8 for loader.

No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.

According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.

Added Progress Bar for Mod Installation

Image

If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.

Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56

When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.

Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.

Reorder ASI Loader DLL Detection Order by @dreamsyntax

The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.

With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.

Disabled CET

.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.

Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.

Misc


Complete Changes (Autogenerated)

1.29.6 - 2025-12-20

Merged

  • Retroactively fix mods excluding the ModConfig.json when publishing. #781

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.5

13 Dec 21:24

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!

1.29.5: Add missing ModConfig.json to include files

There was a small regression in 1.29.3, where the default includes did not
include ModConfig.json, that's now been fixed.

In addition I added a missing 'include files' label before the second table.

1.29.4: Misc Linux Installer Improvements

Small improvements to install on Linux:

And also:

1.29.3: More Miscellaneous Improvements

Allow .NET 9 Versions >= 9.0.8 for loader.

No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.

According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.

Added Progress Bar for Mod Installation

Image

If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.

Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56

When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.

Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.

Reorder ASI Loader DLL Detection Order by @dreamsyntax

The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.

With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.

Disabled CET

.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.

Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.

Misc


Complete Changes (Autogenerated)

1.29.5 - 2025-12-13

Merged

  • CI: Update actions and node 14->20 #770

Commits

  • Changed: Added missing default ModConfig.json exclusion 4d030e0
  • Bumped: Version to 1.29.5 751476c
  • Added: Missing 'Include Files' label 620e662

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.4

27 Nov 05:56

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!

1.29.4: Misc Linux Installer Improvements

Small improvements to install on Linux:

And also:

1.29.3: More Miscellaneous Improvements

Allow .NET 9 Versions >= 9.0.8 for loader.

No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.

According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.

Added Progress Bar for Mod Installation

Image

If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.

Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56

When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.

Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.

Reorder ASI Loader DLL Detection Order by @dreamsyntax

The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.

With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.

Disabled CET

.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.

Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.

Misc


Complete Changes (Autogenerated)

1.29.4 - 2025-11-27

Merged

  • Updated French to support new installation progress bar #755

Commits

  • Updated French to support new progress bar f9cfe82
  • Updated to support new progress bar 552a45e
  • Add files via upload 53bb13f
  • Improve: Ensure shortcut directories exist in Linux installer. d8c6620
  • Improve: Create 'Wine' folder/key in registry if doesn't already exist for unhiding files. 025caaf
  • Bumped: Version to 1.29.4 c3c095f

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.3

16 Nov 02:01

Choose a tag to compare

Recommend installing Latest .NET 9 manually before applying this update.

Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!

1.29.3: More Miscellaneous Improvements

Read and Discuss in a Browser.
Previous Changelog.

Allow .NET 9 Versions >= 9.0.8 for loader.

No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.

According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.

Added Progress Bar for Mod Installation

Image

If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.

Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56

When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.

Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.

Reorder ASI Loader DLL Detection Order by @dreamsyntax

The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.

With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.

Disabled CET

.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.

Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.

Misc


Complete Changes (Autogenerated)

1.29.3 - 2025-11-16

Merged

  • Updated: Dependencies (Nov 2025) #749
  • docs: clarify net desktop environment workload required for mod template #735
  • Added 3 themes #725
  • Launcher.Lib: Use multiplatform compatible target AsiLoaderDLL by default #658

Commits

  • Launcher.Lib: Update AsiLoaderDLL order check cb1296a
  • Save included and excluded regex to modconfig for publishing bfd7cd0
  • Persist ignore/include regexes across sessions 49b3e1e
  • Remove old comment 0cf2938
  • Update PublishModDialogViewModel.cs bdff396
  • Added a progress bar for mod installation (large mods only), made CopyPackagesFromExtractFolderToTargetDir async to stop UI freezes for larger mods. f70880f
  • Fixed bug where the config was not updated if the value in the StringWrapper was modified 0966c60
  • Make suggested changes a00d751
  • Only add default regexes when creating the mod e8e5498
  • Make suggested changes again 1f7c061
  • Make suggested changes again again 626acef
  • docs: clarify net desktop environment workload required for r2 mod template 2f50799
  • Changed: Email address of AutoIndexBot b1fd82a
  • Changed: Follow Fody Weaving Pattern from rest of source. fbc6dd0
  • Improve: Center InstallPackageDialog to the screen 53be43b
  • Removed: Redundant AddINotifyPropertyChangedInterface from StringWrapper e3f3499
  • Changed: Updated IgnoreRegexes & IncludeRegexes to only update on save in publish menu. 966abe1
  • Upgrade dependencies ed324ec
  • Updated: Template of Changelog Update(s) 78a2e01
  • Changelog: Added Reorder ASI Loader DLL Detection Order cd9887f
  • Removed: 9.0.4 Version Enforce. Use latest 9.x if available Bump Version b5d7257
  • Added: Updated Dependencies to Changelog d89e1ba
  • Revert "Added 3 themes" 3cbf9c9
  • Removed: CET enforcement. Updated changelog. 710546a
  • Updated: Changelog for release d2d58ab

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.2

14 Jul 18:49

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

1.29.2: Miscellaneous Things

Just a few low effort fixes and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!

Fix: Better Error Handling for Bad Update Files

Previously, if someone uploaded a corrupted Sewer56.Update.Metadata.json file to GameBanana or GitHub,
Reloaded would crash. Now it handles these errors gracefully instead of crashing.

Might add UI in future.

Fix: Unnecessary Runtime Downloads

Fixed an issue where the dependency installer was requesting unnecessary .NET runtime downloads.
The problem was that the installer wasn't filtering out the Mods folder, so it tried to install
runtimes that mods were built with, even though all mods use the loader's runtime.

Now it only installs truly needed dependencies.

[This happened because in the last release the in-launcher dependency installer was updated to use
the same code as Setup.exe; and this was a small oversight in the migration.]

Updated French Localization by @dysfunctionalriot

🇫🇷 Updated translations for version 1.29.1.


Complete Changes (Autogenerated)

1.29.2 - 2025-07-14

Merged

  • Changed: Build main project with 9.0.4 SDK #650
  • Added: Field to Store Exceptions During Failures in Dependency Resoution #649
  • Update mkdocs.yml #618
  • Update French to 1.30.1 #607

Commits

  • Added: Field to Store Exceptions During Failures in Dependency Resolution 8e61e49
  • Changed: Fix server project build. a5cd2db
  • Fixed: Removed 'Mods' folders from Dependency Checks ece7f0b
  • Bumped: Version to 1.29.2 7041bfe
  • Updated: Changelog template for Release 1d4ea2c

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.1

30 May 16:01

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

This is an emergency release to address crashes with .NET 9.0.5.
Please note this release lacks proper testing; as this is a very urgent/emergency release.

Emergency .NET 9.0.5 Rollback by @Sewer56

Microsoft rolled out .NET 9.0.5 with a change that causes crashes in all games when used with Reloaded-II.

I've made the following changes to address this:

  • Enforced .NET 9.0.4: Mod loader now requires .NET 9.0.4 and prevents booting with 9.0.5
  • Launcher still allows 9.0.5, but will prompt 9.0.4 installation for Mod Loader if needed.
  • Improved Dependency Installation: Automatically downloads and installs exact dependency versions
  • Enhanced Progress Feedback: Detailed progress during dependency installation
  • Automatic Runtime Installation: Fully automatic runtime installation in launcher

image

Note: The crashes appear to be related to garbage collector changes in .NET 9.0.5, though specific details are still being investigated.

Bug Fixes by @RyoTune

  • Fixed Config Reset Crashes: Fixed crashes when resetting configurations with different integer types (byte, short vs int)
  • Fixed Mod Template ConfigContext: Mod templates now properly set ConfigContext with IApplicationConfig
  • This allows mods to have per-application (per-game) configurations.

French Localization by @dysfunctionalriot

Complete French translation added! 🇫🇷 All text up to version 1.29.0 has been translated.


Complete Changes (Autogenerated)

1.29.1 - 2025-05-30

Merged

  • Added: Emergency Patch to rollback .NET 9.0.5 to 9.0.4 #597
  • Fix: Mod template ConfigContext not being set. #591
  • Add French translation #587
  • Fix crashes when resetting configs. #566

Commits

  • Fix crashes when resetting configs whenever the "DefaultValue" type did not match the target property. f13dc31
  • Added French translation 39ec4d8
  • Fix mod template config context not being set when loaded by the mod loader. ce91bb5
  • Changed: Force .NET 9.0.4 on the Loader, and install of exact dependency af293af
  • Updated: Download direct required version from automatic dependency installer 238ffc1
  • Changed: Use the dependency resolver from installer in Missing Dependencies Dialog c9342f1
  • Updated: Project Changelog f3b0560
  • Bumped: Version to 1.29.1 142e680
  • Changed: Build with 9.0.4 SDK so that launcher ends up being 9.0.4 14f089e

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.29.0

21 Apr 00:42

Choose a tag to compare

Read and Discuss in a Browser.
Previous Changelog.

This release consists of community contributions; cleaned up and merged into the main project.

User Friendly Enums by @RyoTune

Thanks to @RyoTune it is now possible to give 'enums' user friendly named in mod configs;
before you had:

public enum SampleEnum
{
NoOpinion,
Sucks,
IsMediocre,
IsOk,
IsCool,
ILoveIt,
}

Which produced

image

With the new addition, it's now possible to add user friendly names to each configuration item:

public enum SampleEnum
{
[Display(Name = "No Opinion 🤷")]
NoOpinion,
[Display(Name = "It's Sucks! 👎")]
Sucks,
[Display(Name = "It's mediocre 😐")]
IsMediocre,
[Display(Name = "It's okay! 👍")]
IsOk,
[Display(Name = "It's cool! 😎")]
IsCool,
[Display(Name = "I Love It!!! ❤️🔥")]
ILoveIt,
}

image

Explicit Item Ordering by @RyoTune

image

[Display(Order = 0)]
public int OrderFirst { get; set; }

[Display(Order = 1)]
public int OrderSecond { get; set; }

[Display(Order = 2)]
public int OrderThird { get; set; }

Lower order means items come first.

Do note that this is inverted from the original PR; so if you originally wrote your mod against Reloaded II.5 ReMIX fork, it may be the opposite to what you expected.

Launcher Error Reporting by @TheBestAstroNOT + @Sewer56

image

Launcher errors now give you the option to print the error details to a text file.

image

Hopefully this is a bit friendlier for end users 🤞.

Improved Missing Loader Error by @TheBestAstroNOT + @Sewer56

Sometimes users do the following:

  • Use the Deploy ASI Loader feature in Reloaded, and then uninstall Reloaded.
  • Use the Deploy ASI Loader feature and then move the Reloaded folder.

image

The error message for missing Mod Loader DLL was updated to account for these situations.
The user is now explicitly let known how to resolve the error.


Complete Changes (Autogenerated)

1.29.0 - 2025-04-21

Merged

  • Add support for named enum values in configs. #560
  • Add support for ordering items in mod configs. #554
  • Fix mod template not including DEBUG blocks in created projects. #553
  • Updated: Reloaded.Mod.Template to Target NET 9 #545

Fixed

Commits

  • Updated: Reloaded.Mod.Template Target NET 9 11ed57b
  • Updated: CI Replace .NET 8 with .NET 9 install for template and reloaded-utils-server d8b78bb
  • Update: Target NET 9.0 for all NET 8.0 targets ef721fe
  • Deleted: Unused local packages aba1c5c
  • Add support for named Enum values in configs using the Display.Name attribute. d938ea3
  • Use default item priority for config items. 742d60d
  • Add example of named enum value to template. 7e12211
  • Made exception messageboxes more user friendly and moved stacktrace logging to log files c42c514
  • Added a blank line before the stacktrace message eb03c49
  • Removed the test exception 2fd6427
  • No longer prompts you to delete the dll 7f115ce
  • Requested changes. 7ae86a6
  • Miscellaneous Fixups before Merging 26d6f57
  • Cleanup: Stack Trace File Output now uses cleaner code. 31eb001
  • Added: Info of where to submit issues into stacktrace. bf5fc7c
  • Improved: Error for missing Loader Path 45364dc
  • Improved: Update Mod Template Config to Match Changelog a35685d
  • Errors: Use the new full error text. 270be3f
  • Changed to more user friendly 'View Error Details' text 062366b
  • Improved: Rendering of the error message d0954b0
  • Updated: The Changelog Template 0b45033
  • Publish: 1.29.0 update befdcfe

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

1.28.8

23 Mar 21:48

Choose a tag to compare

If you are updating from version less than 1.28, install the following first


Read and Discuss in a Browser.
Previous Changelog.

1.28.8: A set of Bug fixes from @RyoTune

A fix for drag/drop:

  • Fixed: Drag and Drop now works everywhere on the main window for installing mods.

And various improvements to the Edit Mod dialog:

  • Fixed: unknown apps (games not added to Reloaded) being removed after a mod is edited via the GUI.
  • Added: Mods can now add support for unknown apps (games not added to Reloaded) via the UI.
  • Fixed: The view filter (search) in the Edit Mod dialog is reset on switching pages.
  • Added: You can now see the AppId of enabled games in the Edit Mod dialog.

And lastly, the default NuGet feed has been updated to https://packages.sewer56.moe/v3/index.json,
in both the documentation and program.

1.28.7: Fix Crash on Load Ordering with Keyboard/Controller

Moving a mod that was already at the end of the list further down (out of bounds) led to a crash.

This was somehow overlooked by everyone for years; it's fixed now.

1.28.6: Path/Location Warnings & Minor Theme Adjustment

image

image

OneDrive you want to avoid for performance reasons.
Special paths you want to avoid because some games don't support them well. Some games may fail to load custom assets out of the mod folders; Reloaded now warns about this indiscriminately.

image

Same as above. Sometimes people download old games through 'mysterious ways', place them in a special location and try to mod them before trying even an unmodded game. This way they'll hopefully know that the path may be a problem.

Before:

image

After:

image

In the interest of accessibility, and people using monitors with interesting contrast ratios; the following adjustment above was made.
The Reloaded theme was originally made on a cheap TN panel; however for some IPS displays and beyond, this change makes a lot of sense.


Complete Changes (Autogenerated)

1.28.8 - 2025-03-23

Merged

  • Enhancement: Better DragDrop behaviour and handling of unknown apps. #531

Commits

  • Fix DragDrop mod installing being blocked by other controls. e61218e
  • Improve handling of unknown supported apps in mods. db62509
  • Rename: Border_DragDropCapturer -> BorderDragDropCapturer fb6a07a
  • Fix mod DragDrop capturer blocking all drag events. 9516807
  • Implement unknown apps handling to ManageMods. 97f9edc
  • Fix DragDrop capturer name. 0be7de6
  • Fixed: MediatR Build for AutoIndexBuilder 91841a3
  • Changed: Hide invisible capture border only when the debugger is attached. 8014cab
  • Updated: Mod template to use new NuGet server 1be5d3e
  • Added: Changelog for latest version. bccd8a6
  • Bumped: Project Version(s) 1ad04ab
  • Changed: Default NuGet feed to https://packages.sewer56.moe/v3/index.json e561e16
  • Added: NuGet feed note to the changelog. 7b98aaf
  • Fixed: Remaining cases of old packages URL. 9eeaaa2
  • Fixed: Graphics Essentials test due to renames d3e6d33
  • Updated: Index Tests to use a newer NuGet Snapshot 1665eec

====

====

Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.