A comprehensive standalone offline web application for project leaders running revenue-sharing creative teams with transparent, fair, and automatically-calculated splits.
Use it directly here:
- Mirror 1: https://rc-revshare-system.pages.dev/
- Mirror 2: https://reactorcoregames.github.io/Reactorcores-Revshare-System/
- Mirror 3: https://reactorcore.itch.io/reactorcores-revshare-system
This is a complete, zero-budget solution for managing revenue-sharing (revshare) teams. Perfect for indie game developers, creative collectives, and collaborative projects where compensation needs to be fair, transparent, and scalable.
Key Features:
- Automated Fair Calculations: Smart tier-based system with self-balancing algorithms ensures main contributors never get diluted, even as teams grow
- Complete Transparency: Every calculation is visible and verifiable by all team members
- Lifetime Rewards: Once someone earns a tier through their contributions, they receive payouts forever - no demotions, no performance anxiety
- Scalable Design: Works seamlessly for teams from 2 to 200+ members
- Offline-First: Runs entirely in your browser - no cloud dependency, no subscriptions, no data collection
- Privacy-Focused: Your data stays on your device, shared only with team members you choose
- Clear Workflows: Step-by-step guidance from initial setup to processing regular payouts
The Problem: How do you compensate people fairly when contributions vary wildly in scope and impact? How do you keep it simple long-term without making anyone's head explode?
The Solution: A tiered contribution system (Main, Assistant, Special Thanks, Fan) with mathematical formulas that automatically balance payouts as your team evolves. No contracts, no equity battles, no corporate structure required - just clear math, clean rules, and transparency.
- Main Tier - Essential contributors (project wouldn't exist without them)
- Assistant Tier - Valuable contributors (significantly enhance the project)
- Special Thanks - Meaningful contributors (smaller but notable contributions)
- Fan Tier - Minor helpers (credits only, no monetary payout)
Once you earn a tier, you keep it forever. Promotions happen based on increased contributions, but no demotions.
Mathematical safeguards ensure main contributors always receive at least 30% of revenue, preventing unfair dilution as teams grow with assistants and helpers.
- Monthly payouts when revenue is strong (€50+ per member)
- Quarterly payouts when lean (€15-50 per member)
- Hold funds when amounts are too small to justify transfer fees
Minimizes bank fees and maximizes what your team actually receives.
Team & Credits Management:
- Comprehensive member profiles with tiers, roles, and payment info
- Export credits lists for game credits, websites, and storefronts
- Team statistics and tier composition overview
Payout Calculator:
- Real-time calculation with tier-based formulas
- Self-adjusting fairness algorithms
- Detailed per-member breakdowns
- Payout frequency recommendations
- "What-if" scenario planning without committing
History & Reports:
- Complete payout timeline with visual interface
- Statistics dashboard (total revenue, average payouts, trends)
- Export reports as Markdown or CSV for tax/transparency
- Full transaction logging
Documentation Library: This system includes 15 comprehensive guides covering:
- Revenue share system formulas and philosophy
- Project infrastructure setup (Discord, Trello, Drive, GitHub)
- Team onboarding and recruiting templates
- Zero-budget marketing strategies
- Business models for game releases
- Teamwork culture and remote collaboration
- IP law, licensing, and copyright policies
- Marketing outreach, community management, store optimization
Perfect for:
- Indie game development teams
- Zero-budget creative collaborations
- Artist/freelance collectives
- Open or closed source projects
- Any team of 2+ people wanting fair compensation based on project impact
For Project Leaders:
- Transparent, documented revenue sharing rules
- Automated calculations eliminate disputes
- Easy management interface
- Professional export reports
For Team Members:
- Fair compensation based on contribution impact
- Complete visibility into calculations
- Verify everything yourself by loading the project file
- Regular payment history tracking
- Open the web app - Load
index.htmlin your browser - Read the Home tab - Understand the system philosophy and workflow
- Set up your team - Go to Team & Credits tab, add members and assign tiers
- Save your project file - Click Save button to download your team-project JSON file
- When revenue comes - Load your file, use Payout Calculator to split the money
- Review & commit - Commit real payouts to timeline, or just plan without saving
- Send payments - Process transfers manually and document everything
- Share & repeat - Save updated file, share with team, repeat each cycle
The complete journey is outlined in the app's Home tab with 10 detailed steps.
- Pure HTML/CSS/JavaScript - No frameworks, no dependencies
- Offline-capable - Works without internet after initial load
- Cross-platform - Desktop and mobile browsers
- Responsive design - Optimized for all screen sizes
- Local data storage - Import/export JSON project files
- No backend required - Perfect for GitHub Pages hosting
The app includes a comprehensive Info & FAQ tab with links to 12 detailed documentation files:
- Revenue Share System v3.0 - Complete system documentation with formulas, examples, and FAQ
- User Guide - Step-by-step walkthrough for project leaders
- Teamwork Style - Collaborative philosophy for revshare teams
- Infrastructure Setup - Lean four-tool setup for running projects remotely
- Team Onboarding Template - Copy-paste template for new members
- Interactive Credits System - Hall-of-fame style credits implementation
- Recruiting Template - Ready-to-use recruitment posts
- Zero Budget Marketing - Grassroots long-term promotion strategies
- Business Models - 7 different approaches for releasing games
- IP Law & Copyright Policy - Open, permissive collaboration approach
- Why IP Law is a Bad Idea - Deep dive into alternatives
- Licensing Guide - MIT, CC0, and CC-BY 4.0 implementation
- Revenue flows in from platforms (Itch.io, Steam, etc.) after they take their cut
- Money transfers to your dedicated "hub account" (separate from personal money)
- Calculate splits using the web app with tier-based formulas
- Send payments to each team member via PayPal, bank transfer, etc.
- Document everything with screenshots and transaction logs
- Share updated file with team for complete transparency
- Hub returns to €0 - money in, money out, repeat next cycle
- No cloud storage - All data lives in your local JSON files
- No tracking - Zero analytics, zero data collection
- No accounts - No registration, no login required
- Complete control - You decide who gets access to project files
- Verifiable - Team members can load files themselves to verify calculations
This Revenue Share System is released under the MIT License - free to use, modify, and distribute.
Reactorcore
Found a bug? Have a suggestion? Open an issue on this repository or reach out via the links above.
Built with transparency, trust, and fairness in mind.